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Team alignments implemented
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@ -55,7 +55,6 @@ void InterfaceObjectConfigurable::init(const JsonNode &config)
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: item["name"].String();
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widgets[name] = buildWidget(item);
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}
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variables = config["variables"];
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}
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const JsonNode & InterfaceObjectConfigurable::variable(const std::string & name) const
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@ -94,6 +93,16 @@ Point InterfaceObjectConfigurable::readPosition(const JsonNode & config) const
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return p;
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}
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Rect InterfaceObjectConfigurable::readRect(const JsonNode & config) const
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{
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Rect p;
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p.x = config["x"].Integer();
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p.y = config["y"].Integer();
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p.w = config["w"].Integer();
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p.h = config["h"].Integer();
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return p;
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}
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ETextAlignment InterfaceObjectConfigurable::readTextAlignment(const JsonNode & config) const
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{
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if(!config.isNull())
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@ -275,6 +284,45 @@ std::shared_ptr<CSlider> InterfaceObjectConfigurable::buildSlider(const JsonNode
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return std::make_shared<CSlider>(position, length, callbacks.at(config["callback"].String()), itemsVisible, itemsTotal, value, horizontal, style);
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}
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std::shared_ptr<CAnimImage> InterfaceObjectConfigurable::buildImage(const JsonNode & config) const
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{
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auto position = readPosition(config["position"]);
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auto image = config["image"].String();
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int group = config["group"].isNull() ? 0 : config["group"].Integer();
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int frame = config["frame"].isNull() ? 0 : config["frame"].Integer();
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return std::make_shared<CAnimImage>(image, frame, group, position.x, position.y);
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}
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std::shared_ptr<CFilledTexture> InterfaceObjectConfigurable::buildTexture(const JsonNode & config) const
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{
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auto image = config["image"].String();
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auto rect = readRect(config);
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return std::make_shared<CFilledTexture>(image, rect);
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}
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std::shared_ptr<CShowableAnim> InterfaceObjectConfigurable::buildAnimation(const JsonNode & config) const
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{
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auto position = readPosition(config["position"]);
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auto image = config["image"].String();
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ui8 flags = 0;
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if(!config["repeat"].Bool())
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flags |= CShowableAnim::EFlags::PLAY_ONCE;
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int group = config["group"].isNull() ? 0 : config["group"].Integer();
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auto anim = std::make_shared<CShowableAnim>(position.x, position.y, image, flags, 4, group);
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if(!config["alpha"].isNull())
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anim->setAlpha(config["alpha"].Integer());
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if(!config["callback"].isNull())
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anim->callback = std::bind(callbacks.at(config["callback"].String()), 0);
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if(!config["frames"].isNull())
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{
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auto b = config["frames"]["start"].Integer();
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auto e = config["frames"]["end"].Integer();
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anim->set(group, b, e);
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}
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return anim;
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}
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std::shared_ptr<CIntObject> InterfaceObjectConfigurable::buildWidget(const JsonNode & config) const
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{
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assert(!config.isNull());
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@ -283,6 +331,18 @@ std::shared_ptr<CIntObject> InterfaceObjectConfigurable::buildWidget(const JsonN
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{
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return buildPicture(config);
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}
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if(type == "image")
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{
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return buildImage(config);
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}
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if(type == "texture")
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{
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return buildTexture(config);
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}
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if(type == "animation")
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{
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return buildAnimation(config);
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}
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if(type == "label")
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{
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return buildLabel(config);
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@ -21,6 +21,9 @@ class CToggleButton;
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class CButton;
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class CLabelGroup;
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class CSlider;
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class CAnimImage;
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class CShowableAnim;
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class CFilledTexture;
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class InterfaceObjectConfigurable: public CIntObject
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{
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@ -47,6 +50,7 @@ protected:
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//basic serializers
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Point readPosition(const JsonNode &) const;
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Rect readRect(const JsonNode &) const;
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ETextAlignment readTextAlignment(const JsonNode &) const;
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SDL_Color readColor(const JsonNode &) const;
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EFonts readFont(const JsonNode &) const;
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@ -61,6 +65,10 @@ protected:
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std::shared_ptr<CButton> buildButton(const JsonNode &) const;
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std::shared_ptr<CLabelGroup> buildLabelGroup(const JsonNode &) const;
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std::shared_ptr<CSlider> buildSlider(const JsonNode &) const;
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std::shared_ptr<CAnimImage> buildImage(const JsonNode &) const;
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std::shared_ptr<CShowableAnim> buildAnimation(const JsonNode &) const;
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std::shared_ptr<CFilledTexture> buildTexture(const JsonNode &) const;
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//composite widgets
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virtual std::shared_ptr<CIntObject> buildCustomWidget(const JsonNode & config);
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@ -155,6 +155,7 @@ void RandomMapTab::updateMapInfoByHost()
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mapInfo->mapHeader->howManyTeams = playersToGen;
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std::set<TeamID> occupiedTeams;
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for(int i = 0; i < playersToGen; ++i)
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{
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PlayerInfo player;
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@ -168,11 +169,25 @@ void RandomMapTab::updateMapInfoByHost()
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{
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player.canHumanPlay = true;
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}
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player.team = TeamID(i);
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auto team = mapGenOptions->getPlayersSettings().at(PlayerColor(i)).getTeam();
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player.team = team;
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occupiedTeams.insert(team);
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player.hasMainTown = true;
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player.generateHeroAtMainTown = true;
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mapInfo->mapHeader->players.push_back(player);
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}
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for(auto & player : mapInfo->mapHeader->players)
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{
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for(int i = 0; player.team == TeamID::NO_TEAM; ++i)
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{
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TeamID team(i);
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if(!occupiedTeams.count(team))
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{
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player.team = team;
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occupiedTeams.insert(team);
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}
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}
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}
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mapInfoChanged(mapInfo, mapGenOptions);
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}
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@ -456,13 +471,67 @@ TeamAlignmentsWidget::TeamAlignmentsWidget(RandomMapTab & randomMapTab):
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{
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OBJ_CONSTRUCTION;
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pos.w = 300;
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pos.h = 300;
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int humanPlayers = randomMapTab.obtainMapGenOptions().getPlayerCount();
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int cpuPlayers = randomMapTab.obtainMapGenOptions().getCompOnlyPlayerCount();
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int totalPlayers = humanPlayers == CMapGenOptions::RANDOM_SIZE || cpuPlayers == CMapGenOptions::RANDOM_SIZE
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? PlayerColor::PLAYER_LIMIT_I : humanPlayers + cpuPlayers;
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assert(totalPlayers <= PlayerColor::PLAYER_LIMIT_I);
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auto settings = randomMapTab.obtainMapGenOptions().getPlayersSettings();
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pos.w = 80 + totalPlayers * 32;
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pos.h = 80 + totalPlayers * 32;
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background = std::make_shared<CFilledTexture>("Bl3DCvex", pos);
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center(pos);
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buttonOk = std::make_shared<CButton>(Point(43, 240), "MUBCHCK.DEF", CGI->generaltexth->zelp[560], [](){});
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buttonCancel = std::make_shared<CButton>(Point(193, 240), "MUBCANC.DEF", CGI->generaltexth->zelp[561], [&]()
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for(int plId = 0; plId < totalPlayers; ++plId)
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{
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players.push_back(std::make_shared<CToggleGroup>([&, totalPlayers, plId](int sel)
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{
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SObjectConstruction obj__i(players[plId].get());
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for(int teamId = 0; teamId < totalPlayers; ++teamId)
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{
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auto button = std::dynamic_pointer_cast<CToggleButton>(players[plId]->buttons[teamId]);
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assert(button);
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if(sel == teamId)
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{
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button->addOverlay(std::make_shared<CAnimImage>("ITGFLAGS", plId, 0, 8, 8));
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}
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else
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{
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button->addOverlay(std::make_shared<CPicture>("TeamPlSl"));
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}
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}
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}));
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SObjectConstruction obj__i(players.back().get());
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for(int teamId = 0; teamId < totalPlayers; ++teamId)
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{
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Point p(40 + plId * 32, 20 + teamId * 32);
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placeholders.push_back(std::make_shared<CPicture>("TeamPlSl", p.x, p.y));
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auto button = std::make_shared<CToggleButton>(p, "TeamPlSl", std::pair<std::string, std::string>{"", ""});
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button->pos.w = 32;
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button->pos.h = 32;
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players.back()->addToggle(teamId, button);
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}
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auto team = settings.at(PlayerColor(plId)).getTeam();
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if(team == TeamID::NO_TEAM)
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players.back()->setSelected(plId);
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else
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players.back()->setSelected(team.getNum());
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}
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buttonOk = std::make_shared<CButton>(Point(40, 40 + totalPlayers * 32), "MUBCHCK.DEF", CGI->generaltexth->zelp[560], [&]()
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{
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for(int plId = 0; plId < players.size(); ++plId)
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{
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randomMapTab.obtainMapGenOptions().setPlayerTeam(PlayerColor(plId), TeamID(players[plId]->getSelected()));
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}
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randomMapTab.updateMapInfoByHost();
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assert(GH.topInt().get() == this);
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GH.popInt(GH.topInt());
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});
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buttonCancel = std::make_shared<CButton>(Point(120, 40 + totalPlayers * 32), "MUBCANC.DEF", CGI->generaltexth->zelp[561], [&]()
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{
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assert(GH.topInt().get() == this);
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GH.popInt(GH.topInt());
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@ -26,6 +26,7 @@ class CToggleButton;
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class CLabel;
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class CLabelGroup;
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class CSlider;
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class CPicture;
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class RandomMapTab : public InterfaceObjectConfigurable
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{
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@ -35,6 +36,7 @@ public:
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void updateMapInfoByHost();
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void setMapGenOptions(std::shared_ptr<CMapGenOptions> opts);
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void setTemplate(const CRmgTemplate *);
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CMapGenOptions & obtainMapGenOptions() {return *mapGenOptions;}
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CFunctionList<void(std::shared_ptr<CMapInfo>, std::shared_ptr<CMapGenOptions>)> mapInfoChanged;
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@ -97,5 +99,6 @@ private:
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std::shared_ptr<CFilledTexture> background;
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std::shared_ptr<CLabelGroup> labels;
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std::shared_ptr<CButton> buttonOk, buttonCancel;
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std::vector<std::shared_ptr<CToggleGroup>> teams;
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std::vector<std::shared_ptr<CToggleGroup>> players;
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std::vector<std::shared_ptr<CPicture>> placeholders;
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};
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@ -449,6 +449,11 @@ void CToggleGroup::selectionChanged(int to)
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parent->redraw();
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}
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int CToggleGroup::getSelected() const
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{
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return selectedID;
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}
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CVolumeSlider::CVolumeSlider(const Point & position, const std::string & defName, const int value, const std::pair<std::string, std::string> * const help)
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: CIntObject(LCLICK | RCLICK | WHEEL),
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value(value),
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@ -185,6 +185,7 @@ public:
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/// in some cases, e.g. LoadGame difficulty selection, after refreshing the UI, the ToggleGroup should
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/// reset all of it's child buttons to BLOCK state, then make selection again
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void setSelectedOnly(int id);
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int getSelected() const;
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};
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/// A typical slider for volume with an animated indicator
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@ -56,7 +56,7 @@ public:
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};
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/// area filled with specific texture
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class CFilledTexture : CIntObject
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class CFilledTexture : public CIntObject
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{
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SDL_Surface * texture;
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@ -121,10 +121,7 @@
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"defaultTemplate": "default",
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"templateLabel": "Template",
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"teamAlignmentsButton": "Setup...",
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"teamAlignmentsLabel": "Team alignments",
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"dirtRoad": "Dirt",
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"gravelRoad": "Gravel",
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"cobblestoneRoad": "Stone"
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"teamAlignmentsLabel": "Team alignments"
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}
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}
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}
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@ -136,12 +136,14 @@ void CMapGenOptions::resetPlayersMap()
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{
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std::map<PlayerColor, TFaction> rememberTownTypes;
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std::map<PlayerColor, TeamID> rememberTeam;
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for (auto p : players)
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{
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auto town = p.second.getStartingTown();
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if (town != RANDOM_SIZE)
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rememberTownTypes[p.first] = town;
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rememberTeam[p.first] = p.second.getTeam();
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}
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@ -169,6 +171,7 @@ void CMapGenOptions::resetPlayersMap()
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playerType = EPlayerType::COMP_ONLY;
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}
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player.setPlayerType(playerType);
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player.setTeam(rememberTeam[pc]);
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players[pc] = player;
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if (vstd::contains(rememberTownTypes, pc))
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@ -188,6 +188,7 @@ void CMapGenerator::addPlayerInfo()
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enum ETeams {CPHUMAN = 0, CPUONLY = 1, AFTER_LAST = 2};
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std::array<std::list<int>, 2> teamNumbers;
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std::set<int> teamsTotal;
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int teamOffset = 0;
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int playerCount = 0;
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@ -258,11 +259,11 @@ void CMapGenerator::addPlayerInfo()
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player.team = TeamID(*itTeam);
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teamNumbers[j].erase(itTeam);
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}
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teamsTotal.insert(player.team.getNum());
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map->map().players[pSettings.getColor().getNum()] = player;
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}
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map->map().howManyTeams = (mapGenOptions.getTeamCount() == 0 ? mapGenOptions.getPlayerCount() : mapGenOptions.getTeamCount())
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+ (mapGenOptions.getCompOnlyTeamCount() == 0 ? mapGenOptions.getCompOnlyPlayerCount() : mapGenOptions.getCompOnlyTeamCount());
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map->map().howManyTeams = teamsTotal.size();
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}
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void CMapGenerator::genZones()
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