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@ -5254,7 +5254,7 @@ CPuzzleWindow::CPuzzleWindow(const int3 &GrailPos, double discoveredRatio):
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auto piece = new CPicture(info.filename, info.x, info.y);
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//piece that will slowly disappear
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if(info.whenUncovered < GameConstants::PUZZLE_MAP_PIECES * discoveredRatio)
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if(info.whenUncovered <= GameConstants::PUZZLE_MAP_PIECES * discoveredRatio)
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{
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piecesToRemove.push_back(piece);
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piece->needRefresh = true;
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@ -954,13 +954,13 @@ void CGameState::init(StartInfo * si)
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if(!map->grailRadious) //radius not given -> anywhere on map
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map->grailRadious = map->width * 2;
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std::vector<int3> allowedPos;
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static const int BORDER_WIDTH = 9; // grail must be at least 9 tiles away from border
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// add all not blocked tiles in range
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for (int i = 0; i < map->width ; i++)
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for (int i = BORDER_WIDTH; i < map->width - BORDER_WIDTH ; i++)
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{
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for (int j = 0; j < map->height ; j++)
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for (int j = BORDER_WIDTH; j < map->height - BORDER_WIDTH; j++)
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{
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for (int k = 0; k < (map->twoLevel ? 2 : 1); k++)
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{
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@ -511,10 +511,13 @@ void CModHandler::handleData(Handler handler, const JsonNode & source, std::stri
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}
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}
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void CModHandler::loadGameContent()
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void CModHandler::beforeLoad()
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{
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loadConfigFromFile("defaultMods.json");
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}
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void CModHandler::loadGameContent()
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{
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CStopWatch timer, totalTime;
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CContentHandler content;
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@ -169,6 +169,7 @@ public:
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CModInfo & getModData(TModID modId);
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/// load content from all available mods
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void beforeLoad();
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void loadGameContent();
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/// actions that should be triggered on map restart
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@ -91,6 +91,8 @@ void LibClasses::init()
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{
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CStopWatch pomtime, totalTime;
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modh->beforeLoad();
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createHandler(bth, "Bonus type", pomtime);
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createHandler(generaltexth, "General text", pomtime);
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@ -148,7 +148,7 @@ CMapHeader::~CMapHeader()
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}
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CMap::CMap() : checksum(0), grailRadious(0), terrain(nullptr)
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CMap::CMap() : checksum(0), grailPos(-1, -1, -1), grailRadious(0), terrain(nullptr)
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{
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allowedAbilities = VLC->heroh->getDefaultAllowedAbilities();
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allowedArtifact = VLC->arth->getDefaultAllowed();
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