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mirror of https://github.com/vcmi/vcmi.git synced 2025-11-23 22:37:55 +02:00

Merge pull request #1227 from Shatur/opendingux

Port to OpenDingux handhelds
This commit is contained in:
Ivan Savenko
2022-12-22 16:56:55 +02:00
committed by GitHub
6 changed files with 31 additions and 12 deletions

View File

@@ -55,7 +55,7 @@
#include "../lib/CGameState.h"
#if defined(__GNUC__) && !defined(__MINGW32__) && !defined(VCMI_ANDROID) && !defined(VCMI_IOS)
#if defined(__GNUC__) && !defined(__UCLIBC__) && !defined(__MINGW32__) && !defined(VCMI_ANDROID) && !defined(VCMI_IOS)
#include <execinfo.h>
#endif
@@ -958,7 +958,7 @@ ui8 CVCMIServer::getIdOfFirstUnallocatedPlayer() const
return 0;
}
#if defined(__GNUC__) && !defined(__MINGW32__) && !defined(VCMI_ANDROID) && !defined(VCMI_IOS)
#if defined(__GNUC__) && !defined(__UCLIBC__) && !defined(__MINGW32__) && !defined(VCMI_ANDROID) && !defined(VCMI_IOS)
void handleLinuxSignal(int sig)
{
const int STACKTRACE_SIZE = 100;
@@ -1049,7 +1049,7 @@ int main(int argc, char * argv[])
#endif
// Installs a sig sev segmentation violation handler
// to log stacktrace
#if defined(__GNUC__) && !defined(__MINGW32__) && !defined(VCMI_ANDROID) && !defined(VCMI_IOS)
#if defined(__GNUC__) && !defined(__UCLIBC__) && !defined(__MINGW32__) && !defined(VCMI_ANDROID) && !defined(VCMI_IOS)
signal(SIGSEGV, handleLinuxSignal);
#endif