mirror of
https://github.com/vcmi/vcmi.git
synced 2024-11-28 08:48:48 +02:00
Merge pull request #1227 from Shatur/opendingux
Port to OpenDingux handhelds
This commit is contained in:
commit
b2279484fc
@ -40,4 +40,6 @@ add_subdirectory(BattleAI)
|
||||
add_subdirectory(StupidAI)
|
||||
add_subdirectory(EmptyAI)
|
||||
add_subdirectory(VCAI)
|
||||
add_subdirectory(Nullkiller)
|
||||
if(ENABLE_NULLKILLER_AI)
|
||||
add_subdirectory(Nullkiller)
|
||||
endif()
|
||||
|
@ -48,6 +48,7 @@ option(ENABLE_ERM "Enable compilation of ERM scripting module" OFF)
|
||||
option(ENABLE_LUA "Enable compilation of LUA scripting module" OFF)
|
||||
option(ENABLE_LAUNCHER "Enable compilation of launcher" ON)
|
||||
option(ENABLE_EDITOR "Enable compilation of map editor" ON)
|
||||
option(ENABLE_NULLKILLER_AI "Enable compilation of Nullkiller AI library" ON)
|
||||
if(APPLE_IOS)
|
||||
set(BUNDLE_IDENTIFIER_PREFIX "" CACHE STRING "Bundle identifier prefix")
|
||||
set(APP_DISPLAY_NAME "VCMI" CACHE STRING "App name on the home screen")
|
||||
@ -323,7 +324,6 @@ find_package(SDL2_ttf REQUIRED)
|
||||
if(TARGET SDL2_ttf::SDL2_ttf)
|
||||
add_library(SDL2::TTF ALIAS SDL2_ttf::SDL2_ttf)
|
||||
endif()
|
||||
find_package(TBB REQUIRED)
|
||||
|
||||
if(ENABLE_LAUNCHER OR ENABLE_EDITOR)
|
||||
# Widgets finds its own dependencies (QtGui and QtCore).
|
||||
@ -331,6 +331,10 @@ if(ENABLE_LAUNCHER OR ENABLE_EDITOR)
|
||||
find_package(Qt${QT_VERSION_MAJOR} REQUIRED COMPONENTS Widgets Network)
|
||||
endif()
|
||||
|
||||
if(ENABLE_NULLKILLER_AI)
|
||||
find_package(TBB REQUIRED)
|
||||
endif()
|
||||
|
||||
if(ENABLE_LUA)
|
||||
find_package(luajit)
|
||||
# MXE paths hardcoded for current dependencies pack - tried and could not make it work another way
|
||||
@ -397,6 +401,11 @@ else()
|
||||
set(BIN_DIR "." CACHE STRING "Where to install binaries")
|
||||
set(LIB_DIR "." CACHE STRING "Where to install main library")
|
||||
set(DATA_DIR "." CACHE STRING "Where to install data files")
|
||||
|
||||
# following constants only used for platforms using XDG (Linux, BSD, etc)
|
||||
add_definitions(-DM_DATA_DIR="${DATA_DIR}")
|
||||
add_definitions(-DM_BIN_DIR="${BIN_DIR}")
|
||||
add_definitions(-DM_LIB_DIR="${LIB_DIR}")
|
||||
else()
|
||||
if(NOT BIN_DIR)
|
||||
set(BIN_DIR "bin" CACHE STRING "Where to install binaries")
|
||||
@ -407,12 +416,12 @@ else()
|
||||
if(NOT DATA_DIR)
|
||||
set(DATA_DIR "share/vcmi" CACHE STRING "Where to install data files")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# following constants only used for platforms using XDG (Linux, BSD, etc)
|
||||
add_definitions(-DM_DATA_DIR="${CMAKE_INSTALL_PREFIX}/${DATA_DIR}")
|
||||
add_definitions(-DM_BIN_DIR="${CMAKE_INSTALL_PREFIX}/${BIN_DIR}")
|
||||
add_definitions(-DM_LIB_DIR="${CMAKE_INSTALL_PREFIX}/${LIB_DIR}")
|
||||
# following constants only used for platforms using XDG (Linux, BSD, etc)
|
||||
add_definitions(-DM_DATA_DIR="${CMAKE_INSTALL_PREFIX}/${DATA_DIR}")
|
||||
add_definitions(-DM_BIN_DIR="${CMAKE_INSTALL_PREFIX}/${BIN_DIR}")
|
||||
add_definitions(-DM_LIB_DIR="${CMAKE_INSTALL_PREFIX}/${LIB_DIR}")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# iOS has flat libs directory structure
|
||||
|
@ -1085,7 +1085,6 @@ static bool recreateWindow(int w, int h, int bpp, bool fullscreen, int displayIn
|
||||
if(!checkVideoMode(displayIndex, w, h))
|
||||
{
|
||||
logGlobal->error("Error: SDL says that %dx%d resolution is not available!", w, h);
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
@ -197,7 +197,10 @@ else()
|
||||
add_executable(vcmiclient WIN32 ${client_SRCS} ${client_HEADERS} ${client_ICON})
|
||||
endif(ENABLE_DEBUG_CONSOLE)
|
||||
|
||||
add_dependencies(vcmiclient vcmiserver BattleAI StupidAI VCAI Nullkiller)
|
||||
add_dependencies(vcmiclient vcmiserver BattleAI StupidAI VCAI)
|
||||
if(ENABLE_NULLKILLER_AI)
|
||||
add_dependencies(vcmiclient Nullkiller)
|
||||
endif()
|
||||
if(APPLE_IOS)
|
||||
if(ENABLE_ERM)
|
||||
add_dependencies(vcmiclient vcmiERM)
|
||||
|
@ -14,6 +14,12 @@
|
||||
#include "VCMI_Lib.h"
|
||||
#include "JsonNode.h"
|
||||
|
||||
#ifdef __UCLIBC__
|
||||
#undef major
|
||||
#undef minor
|
||||
#undef patch
|
||||
#endif
|
||||
|
||||
VCMI_LIB_NAMESPACE_BEGIN
|
||||
|
||||
class CModHandler;
|
||||
|
@ -55,7 +55,7 @@
|
||||
|
||||
#include "../lib/CGameState.h"
|
||||
|
||||
#if defined(__GNUC__) && !defined(__MINGW32__) && !defined(VCMI_ANDROID) && !defined(VCMI_IOS)
|
||||
#if defined(__GNUC__) && !defined(__UCLIBC__) && !defined(__MINGW32__) && !defined(VCMI_ANDROID) && !defined(VCMI_IOS)
|
||||
#include <execinfo.h>
|
||||
#endif
|
||||
|
||||
@ -958,7 +958,7 @@ ui8 CVCMIServer::getIdOfFirstUnallocatedPlayer() const
|
||||
return 0;
|
||||
}
|
||||
|
||||
#if defined(__GNUC__) && !defined(__MINGW32__) && !defined(VCMI_ANDROID) && !defined(VCMI_IOS)
|
||||
#if defined(__GNUC__) && !defined(__UCLIBC__) && !defined(__MINGW32__) && !defined(VCMI_ANDROID) && !defined(VCMI_IOS)
|
||||
void handleLinuxSignal(int sig)
|
||||
{
|
||||
const int STACKTRACE_SIZE = 100;
|
||||
@ -1049,7 +1049,7 @@ int main(int argc, char * argv[])
|
||||
#endif
|
||||
// Installs a sig sev segmentation violation handler
|
||||
// to log stacktrace
|
||||
#if defined(__GNUC__) && !defined(__MINGW32__) && !defined(VCMI_ANDROID) && !defined(VCMI_IOS)
|
||||
#if defined(__GNUC__) && !defined(__UCLIBC__) && !defined(__MINGW32__) && !defined(VCMI_ANDROID) && !defined(VCMI_IOS)
|
||||
signal(SIGSEGV, handleLinuxSignal);
|
||||
#endif
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user