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https://github.com/vcmi/vcmi.git
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commit
b2331fb069
@ -26,7 +26,7 @@ android {
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minSdk = qtMinSdkVersion as Integer
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minSdk = qtMinSdkVersion as Integer
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targetSdk = qtTargetSdkVersion as Integer // ANDROID_TARGET_SDK_VERSION in the CMake project
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targetSdk = qtTargetSdkVersion as Integer // ANDROID_TARGET_SDK_VERSION in the CMake project
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versionCode 1630
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versionCode 1632
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versionName "1.6.3"
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versionName "1.6.3"
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setProperty("archivesBaseName", "vcmi")
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setProperty("archivesBaseName", "vcmi")
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@ -137,7 +137,7 @@ TurnInfo::TurnInfo(TurnInfoCache * sharedCache, const CGHeroInstance * target, i
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}
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}
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{
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{
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static const CSelector selector = Selector::typeSubtype(BonusType::MOVEMENT, BonusCustomSubtype::heroMovementSea);
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static const CSelector selector = Selector::typeSubtype(BonusType::MOVEMENT, BonusCustomSubtype::heroMovementLand);
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const auto & vectorLand = target->cb->getSettings().getValue(EGameSettings::HEROES_MOVEMENT_POINTS_LAND).Vector();
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const auto & vectorLand = target->cb->getSettings().getValue(EGameSettings::HEROES_MOVEMENT_POINTS_LAND).Vector();
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const auto & bonuses = sharedCache->movementPointsLimitLand.getBonusList(target, selector);
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const auto & bonuses = sharedCache->movementPointsLimitLand.getBonusList(target, selector);
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int baseMovementPointsLand;
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int baseMovementPointsLand;
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