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code review
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@ -1045,6 +1045,7 @@ OptionsTab::PlayerOptionsEntry::PlayerOptionsEntry(const PlayerSettings & S, con
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, pi(std::make_unique<PlayerInfo>(SEL->getPlayerInfo(S.color)))
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, s(std::make_unique<PlayerSettings>(S))
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, parentTab(parent)
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, name(S.name)
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{
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OBJ_CONSTRUCTION;
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defActions |= SHARE_POS;
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@ -1082,12 +1083,12 @@ OptionsTab::PlayerOptionsEntry::PlayerOptionsEntry(const PlayerSettings & S, con
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}};
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background = std::make_shared<CPicture>(ImagePath::builtin(bgs[s->color]), 0, 0);
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if(!CSH->isMyColor(s->color) || CSH->isGuest())
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labelPlayerName = std::make_shared<CLabel>(55, 10, EFonts::FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE, s->name);
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if(s->isControlledByAI() || CSH->isGuest())
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labelPlayerName = std::make_shared<CLabel>(55, 10, EFonts::FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE, name);
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else
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{
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labelPlayerNameEdit = std::make_shared<CTextInput>(Rect(6, 3, 95, 15), EFonts::FONT_SMALL, nullptr, false);
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labelPlayerNameEdit->setText(s->name);
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labelPlayerNameEdit->setText(name);
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}
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labelWhoCanPlay = std::make_shared<CMultiLineLabel>(Rect(6, 23, 45, (int)graphics->fonts[EFonts::FONT_TINY]->getLineHeight()*2), EFonts::FONT_TINY, ETextAlignment::CENTER, Colors::WHITE, CGI->generaltexth->arraytxt[206 + whoCanPlay]);
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@ -1129,11 +1130,8 @@ bool OptionsTab::PlayerOptionsEntry::captureThisKey(EShortcut key)
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void OptionsTab::PlayerOptionsEntry::keyPressed(EShortcut key)
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{
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if(labelPlayerNameEdit)
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{
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if(key == EShortcut::GLOBAL_ACCEPT)
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changeName();
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}
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if(labelPlayerNameEdit && key == EShortcut::GLOBAL_ACCEPT)
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changeName();
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}
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bool OptionsTab::PlayerOptionsEntry::receiveEvent(const Point & position, int eventType) const
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@ -1143,21 +1141,23 @@ bool OptionsTab::PlayerOptionsEntry::receiveEvent(const Point & position, int ev
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void OptionsTab::PlayerOptionsEntry::clickReleased(const Point & cursorPosition)
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{
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if(labelPlayerNameEdit && !labelPlayerNameEdit->pos.isInside(cursorPosition) && labelPlayerNameEdit->hasFocus())
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{
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if(labelPlayerNameEdit && !labelPlayerNameEdit->pos.isInside(cursorPosition))
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changeName();
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}
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}
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void OptionsTab::PlayerOptionsEntry::changeName() {
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if(settings["general"]["playerName"].String() != labelPlayerNameEdit->getText())
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if(labelPlayerNameEdit->getText() != name)
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{
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CSH->setPlayerName(s->color, labelPlayerNameEdit->getText());
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Settings set = settings.write["general"]["playerName"];
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set->String() = labelPlayerNameEdit->getText();
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if(CSH->isMyColor(s->color))
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{
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Settings set = settings.write["general"]["playerName"];
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set->String() = labelPlayerNameEdit->getText();
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}
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}
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labelPlayerNameEdit->removeFocus();
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name = labelPlayerNameEdit->getText();
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}
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void OptionsTab::onSetPlayerClicked(const PlayerSettings & ps) const
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@ -167,6 +167,7 @@ private:
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struct PlayerOptionsEntry : public CIntObject
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{
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std::string name;
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std::unique_ptr<PlayerInfo> pi;
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std::unique_ptr<PlayerSettings> s;
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std::shared_ptr<CLabel> labelPlayerName;
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