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[C::B] Updated projects

This commit is contained in:
AlexVinS 2019-02-10 04:57:06 +03:00
parent e511ee0078
commit b24c037129

View File

@ -146,8 +146,23 @@
<Unit filename="Pathfinding/AIPathfinder.h" />
<Unit filename="Pathfinding/AIPathfinderConfig.cpp" />
<Unit filename="Pathfinding/AIPathfinderConfig.h" />
<Unit filename="Pathfinding/Actions/BattleAction.cpp" />
<Unit filename="Pathfinding/Actions/BattleAction.h" />
<Unit filename="Pathfinding/Actions/BoatActions.cpp" />
<Unit filename="Pathfinding/Actions/BoatActions.h" />
<Unit filename="Pathfinding/Actions/ISpecialAction.h" />
<Unit filename="Pathfinding/Actions/TownPortalAction.cpp" />
<Unit filename="Pathfinding/Actions/TownPortalAction.h" />
<Unit filename="Pathfinding/PathfindingManager.cpp" />
<Unit filename="Pathfinding/PathfindingManager.h" />
<Unit filename="Pathfinding/Rules/AILayerTransitionRule.cpp" />
<Unit filename="Pathfinding/Rules/AILayerTransitionRule.h" />
<Unit filename="Pathfinding/Rules/AIMovementAfterDestinationRule.cpp" />
<Unit filename="Pathfinding/Rules/AIMovementAfterDestinationRule.h" />
<Unit filename="Pathfinding/Rules/AIMovementToDestinationRule.cpp" />
<Unit filename="Pathfinding/Rules/AIMovementToDestinationRule.h" />
<Unit filename="Pathfinding/Rules/AIPreviousNodeRule.cpp" />
<Unit filename="Pathfinding/Rules/AIPreviousNodeRule.h" />
<Unit filename="ResourceManager.cpp" />
<Unit filename="ResourceManager.h" />
<Unit filename="SectorMap.cpp" />