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mirror of https://github.com/vcmi/vcmi.git synced 2025-06-17 00:07:41 +02:00

large filesystem update. Filesysytem is now fully functional, everything should work.

- completely replaced CLodHandler, removed bitmaph and spriteh
- replaced CLodStream in favour of CCompressedStream (2 new files)
- renamed CResourceLoaderFactory and ResourceIndetifier to shorter names
NOTES:
- campaign loading is currently broken. Will fix.
- I am going to remove several unused files in several days (e.g. LodHandler)
This commit is contained in:
Ivan Savenko
2012-08-01 12:02:54 +00:00
parent 17a513c01b
commit b3c17d2788
55 changed files with 1319 additions and 767 deletions

View File

@ -1,9 +1,12 @@
#include "StdInc.h"
#include "../lib/Filesystem/CResourceLoader.h"
#include "../lib/Filesystem/CFileInfo.h"
#include "SDL.h"
#include "SDL_image.h"
#include "CBitmapHandler.h"
#include "CDefHandler.h"
#include "UIFramework/SDL_Extensions.h"
#include "../lib/CLodHandler.h"
#include "../lib/vcmi_endian.h"
@ -17,54 +20,37 @@
*
*/
extern DLL_LINKAGE CLodHandler *bitmaph;
extern DLL_LINKAGE CLodHandler *bitmaph_ab;
extern DLL_LINKAGE CLodHandler *spriteh;
void CPCXConv::openPCX(char * PCX, int len)
bool isPCX(const ui8 *header)//check whether file can be PCX according to header
{
pcxs=len;
pcx=(ui8*)PCX;
}
void CPCXConv::fromFile(std::string path)
{
std::ifstream is;
is.open(path.c_str(),std::ios::binary);
is.seekg(0,std::ios::end); // to the end
pcxs = is.tellg(); // read length
is.seekg(0,std::ios::beg); // wracamy na poczatek
pcx = new ui8[pcxs]; // allocate memory
is.read((char*)pcx, pcxs); // read map file to buffer
is.close();
int fSize = read_le_u32(header + 0);
int width = read_le_u32(header + 4);
int height = read_le_u32(header + 8);
return fSize == width*height || fSize == width*height*3;
}
void CPCXConv::saveBMP(std::string path) const
enum Epcxformat
{
std::ofstream os;
os.open(path.c_str(), std::ios::binary);
os.write(reinterpret_cast<const char*>(bmp), bmps);
os.close();
}
PCX8B,
PCX24B
};
SDL_Surface * CPCXConv::getSurface() const
SDL_Surface * BitmapHandler::loadH3PCX(ui8 * pcx, size_t size)
{
SDL_Surface * ret;
int width = -1, height = -1;
Epcxformat format;
int fSize;
int it=0;
fSize = read_le_u32(pcx + it); it+=4;
width = read_le_u32(pcx + it); it+=4;
height = read_le_u32(pcx + it); it+=4;
ui32 fSize = read_le_u32(pcx + it); it+=4;
ui32 width = read_le_u32(pcx + it); it+=4;
ui32 height = read_le_u32(pcx + it); it+=4;
if (fSize==width*height*3)
format=PCX24B;
else if (fSize==width*height)
format=PCX8B;
else
return NULL;
else
return nullptr;
if (format==PCX8B)
{
@ -77,31 +63,23 @@ SDL_Surface * CPCXConv::getSurface() const
it+= width;
}
it = pcxs-256*3;
//palette - last 256*3 bytes
it = size-256*3;
for (int i=0;i<256;i++)
{
SDL_Color tp;
tp.r = pcx[it++];
tp.g = pcx[it++];
tp.b = pcx[it++];
tp.unused = 255;
tp.unused = SDL_ALPHA_OPAQUE;
ret->format->palette->colors[i] = tp;
}
}
else
{
#if (SDL_BYTEORDER == SDL_BIG_ENDIAN)
int bmask = 0xff0000;
int gmask = 0x00ff00;
int rmask = 0x0000ff;
#else
int bmask = 0x0000ff;
int gmask = 0x00ff00;
int rmask = 0xff0000;
#endif
ret = SDL_CreateRGBSurface(SDL_SWSURFACE, width, height, 24, rmask, gmask, bmask, 0);
ret = CSDL_Ext::createSurfaceWithBpp<3>(width, height);
it = 0xC;
//it == 0xC;
for (int i=0; i<height; i++)
{
memcpy((char*)ret->pixels + ret->pitch * i, pcx + it, width*3);
@ -112,64 +90,51 @@ SDL_Surface * CPCXConv::getSurface() const
return ret;
}
bool isPCX(const ui8 *header)//check whether file can be PCX according to 1st 12 bytes
{
int fSize = read_le_u32(header + 0);
int width = read_le_u32(header + 4);
int height = read_le_u32(header + 8);
return fSize == width*height || fSize == width*height*3;
}
SDL_Surface * BitmapHandler::loadBitmapFromLod(CLodHandler *lod, std::string fname, bool setKey)
SDL_Surface * BitmapHandler::loadBitmapFromDir(std::string path, std::string fname, bool setKey)
{
if(!fname.size())
{
tlog2 << "Call to loadBitmap with void fname!\n";
return NULL;
}
if (!lod->haveFile(fname, FILE_GRAPHICS))
if (!CResourceHandler::get()->existsResource(ResourceID(path + fname, EResType::IMAGE)))
{
//it is possible that this image will be found in another lod archive. Disabling this warning
//tlog2<<"Entry for file "<<fname<<" was not found"<<std::endl;
return NULL;
return nullptr;
}
SDL_Surface * ret=NULL;
int size;
ui8 * file = 0;
file = lod->giveFile(fname, FILE_GRAPHICS, &size);
auto readFile = CResourceHandler::get()->loadData(
ResourceID(path + fname, EResType::IMAGE));
if (isPCX(file))
if (isPCX(readFile.first.get()))
{//H3-style PCX
CPCXConv cp;
cp.openPCX((char*)file,size);
ret = cp.getSurface();
if (!ret)
tlog1<<"Failed to open "<<fname<<" as H3 PCX!\n";
if(ret->format->BytesPerPixel == 1 && setKey)
ret = loadH3PCX(readFile.first.get(), readFile.second);
if (ret)
{
const SDL_Color &c = ret->format->palette->colors[0];
SDL_SetColorKey(ret,SDL_SRCCOLORKEY,SDL_MapRGB(ret->format, c.r, c.g, c.b));
if(ret->format->BytesPerPixel == 1 && setKey)
{
const SDL_Color &c = ret->format->palette->colors[0];
SDL_SetColorKey(ret,SDL_SRCCOLORKEY,SDL_MapRGB(ret->format, c.r, c.g, c.b));
}
}
else
tlog1<<"Failed to open "<<fname<<" as H3 PCX!\n";
}
else
{ //loading via SDL_Image
std::string filename = lod->getFileName(fname, FILE_GRAPHICS);
std::string ext;
lod->convertName(filename, &ext);
CFileInfo info(CResourceHandler::get()->getResourceName(ResourceID(path + fname, EResType::IMAGE)));
if (ext == ".TGA")//Special case - targa can't be loaded by IMG_Load_RW (no magic constants in header)
{
SDL_RWops *rw = SDL_RWFromMem((void*)file, size);
ret = IMG_LoadTGA_RW( rw );
SDL_FreeRW(rw);
}
else
ret = IMG_Load_RW( SDL_RWFromMem((void*)file, size), 1);
ret = IMG_LoadTyped_RW(
//create SDL_RW with our data (will be deleted by SDL)
SDL_RWFromConstMem((void*)readFile.first.release(), readFile.second),
1, // mark it for auto-deleting
&info.getExtension()[0] + 1); //pass extension without dot (+1 character)
if (!ret)
tlog1<<"Failed to open "<<fname<<" via SDL_Image\n";
delete [] file;
if (ret->format->palette)
{
//set correct value for alpha\unused channel
@ -184,9 +149,8 @@ SDL_Surface * BitmapHandler::loadBitmap(std::string fname, bool setKey)
{
SDL_Surface *bitmap;
if (!(bitmap = loadBitmapFromLod(bitmaph, fname, setKey)) &&
!(bitmap = loadBitmapFromLod(bitmaph_ab, fname, setKey)) &&
!(bitmap = loadBitmapFromLod(spriteh, fname, setKey)))
if (!(bitmap = loadBitmapFromDir("DATA/", fname, setKey)) &&
!(bitmap = loadBitmapFromDir("SPRITES/", fname, setKey)))
tlog0<<"Error: Failed to find file "<<fname<<"\n";
return bitmap;