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large filesystem update. Filesysytem is now fully functional, everything should work.
- completely replaced CLodHandler, removed bitmaph and spriteh - replaced CLodStream in favour of CCompressedStream (2 new files) - renamed CResourceLoaderFactory and ResourceIndetifier to shorter names NOTES: - campaign loading is currently broken. Will fix. - I am going to remove several unused files in several days (e.g. LodHandler)
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@@ -10,7 +10,6 @@
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*
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*/
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class CLodHandler;
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class CArtHandler;
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class CHeroHandler;
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class CCreatureHandler;
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@@ -55,7 +54,6 @@ public:
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};
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extern DLL_LINKAGE LibClasses * VLC;
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extern DLL_LINKAGE CLodHandler * bitmaph, *spriteh, *bitmaph_ab;
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DLL_LINKAGE void loadToIt(std::string &dest, const std::string &src, int &iter, int mode);
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DLL_LINKAGE void loadToIt(si32 &dest, const std::string &src, int &iter, int mode);
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