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* splitted CGameState into general game state and battle game state

* added missing fields to serialize in CHero
This commit is contained in:
mateuszb
2010-12-25 19:23:30 +00:00
parent a82469a205
commit b3fd14b524
21 changed files with 2178 additions and 2086 deletions

View File

@ -23,6 +23,9 @@
#include "SDL_Extensions.h"
#include "CBattleInterface.h"
#include "../lib/CCampaignHandler.h"
#include "../lib/CGameState.h"
#include "../lib/BattleState.h"
//macro to avoid code duplication - calls given method with given arguments if interface for specific player is present
#define INTERFACE_CALL_IF_PRESENT(player,function,...) \