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* splitted CGameState into general game state and battle game state
* added missing fields to serialize in CHero
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@ -15,6 +15,8 @@
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#include <boost/algorithm/string/replace.hpp>
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#include <boost/thread.hpp>
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#include <boost/thread/shared_mutex.hpp>
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#include "CGameState.h"
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#include "BattleState.h"
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#undef min
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#undef max
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