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* splitted CGameState into general game state and battle game state
* added missing fields to serialize in CHero
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@@ -11,6 +11,7 @@
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#include "../lib/CTownHandler.h"
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#include "../lib/CCreatureHandler.h"
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#include "../lib/CGameState.h"
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#include "../lib/BattleState.h"
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#include "../lib/CondSh.h"
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#include "../lib/NetPacks.h"
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#include "../lib/VCMI_Lib.h"
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