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vcmi: make some CStack properties private

There is a getters for this properties already available
This commit is contained in:
Konstantin P
2023-04-27 20:43:20 +03:00
parent fb739e7186
commit b472c89276
25 changed files with 152 additions and 150 deletions

View File

@@ -2467,7 +2467,7 @@ void BattleSetStackProperty::applyGs(CGameState * gs) const
}
case ENCHANTER_COUNTER:
{
auto & counter = gs->curB->sides[gs->curB->whatSide(stack->owner)].enchanterCounter;
auto & counter = gs->curB->sides[gs->curB->whatSide(stack->unitOwner())].enchanterCounter;
if(absolute)
counter = val;
else