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Do not generate GatherArmy goal as result of GatherArmy decomposition

This commit is contained in:
Dydzio 2019-02-11 12:46:47 +01:00
parent 1f83953da4
commit b492e7f3e8

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@ -126,13 +126,13 @@ TGoalVec GatherArmy::getAllPossibleSubgoals()
// Go to the other hero if we are faster // Go to the other hero if we are faster
if(!vstd::contains(ai->visitedHeroes[hero], h)) if(!vstd::contains(ai->visitedHeroes[hero], h))
{ {
vstd::concatenate(ret, ai->ah->howToVisitObj(hero, h)); vstd::concatenate(ret, ai->ah->howToVisitObj(hero, h, false));
} }
// Go to the other hero if we are faster // Go to the other hero if we are faster
if(!vstd::contains(ai->visitedHeroes[h], hero)) if(!vstd::contains(ai->visitedHeroes[h], hero))
{ {
vstd::concatenate(ret, ai->ah->howToVisitObj(h, hero.get())); vstd::concatenate(ret, ai->ah->howToVisitObj(h, hero.get(), false));
} }
} }