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CPathfinderHelper: fix memory leak
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dea39b8497
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@ -929,6 +929,12 @@ CPathfinderHelper::CPathfinderHelper(const CGHeroInstance * Hero, const CPathfin
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updateTurnInfo();
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updateTurnInfo();
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}
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}
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CPathfinderHelper::~CPathfinderHelper()
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{
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for(auto ti : turnsInfo)
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delete ti;
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}
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void CPathfinderHelper::updateTurnInfo(const int Turn)
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void CPathfinderHelper::updateTurnInfo(const int Turn)
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{
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{
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if(turn != Turn)
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if(turn != Turn)
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@ -263,6 +263,7 @@ class DLL_LINKAGE CPathfinderHelper
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{
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{
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public:
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public:
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CPathfinderHelper(const CGHeroInstance * Hero, const CPathfinder::PathfinderOptions & Options);
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CPathfinderHelper(const CGHeroInstance * Hero, const CPathfinder::PathfinderOptions & Options);
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~CPathfinderHelper();
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void updateTurnInfo(const int turn = 0);
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void updateTurnInfo(const int turn = 0);
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bool isLayerAvailable(const EPathfindingLayer layer) const;
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bool isLayerAvailable(const EPathfindingLayer layer) const;
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const TurnInfo * getTurnInfo() const;
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const TurnInfo * getTurnInfo() const;
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