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mirror of https://github.com/vcmi/vcmi.git synced 2025-11-29 23:07:48 +02:00

Merge branch 'vcmi/beta' into 'vcmi/develop'

This commit is contained in:
Ivan Savenko
2024-06-11 19:22:23 +00:00
229 changed files with 9568 additions and 11605 deletions

View File

@@ -224,15 +224,17 @@ void CGameInfoCallback::getThievesGuildInfo(SThievesGuildInfo & thi, const CGObj
ERROR_RET_IF(obj->ID == Obj::TOWN && !canGetFullInfo(obj), "Cannot get info about town guild object!");
//TODO: advmap object -> check if they're visited by our hero
if(obj->ID == Obj::TOWN || obj->ID == Obj::TAVERN)
if(obj->ID == Obj::TOWN || obj->ID == Obj::TAVERN)
{
int taverns = 0;
for(auto town : gs->players[*getPlayerID()].towns)
{
if(town->hasBuilt(BuildingID::TAVERN))
taverns++;
if(town->hasBuilt(BuildingSubID::THIEVES_GUILD))
taverns += 2;
}
gs->obtainPlayersStats(thi, taverns);
}
else if(obj->ID == Obj::DEN_OF_THIEVES)