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Update SideInBattle.cpp

This commit is contained in:
DjWarmonger 2023-07-25 10:04:09 +02:00 committed by Andrii Danylchenko
parent ec8898a0e7
commit b4c9b81a33

View File

@ -17,14 +17,17 @@ void SideInBattle::init(const CGHeroInstance * Hero, const CArmedInstance * Army
{
hero = Hero;
armyObject = Army;
color = armyObject->getOwner();
if(armyObject->ID == Obj::CREATURE_GENERATOR1
|| armyObject->ID == Obj::CREATURE_GENERATOR2
|| armyObject->ID == Obj::CREATURE_GENERATOR3
|| armyObject->ID == Obj::CREATURE_GENERATOR4)
switch(armyObject->ID)
{
color = PlayerColor::NEUTRAL;
case Obj::CREATURE_GENERATOR1:
case Obj::CREATURE_GENERATOR2:
case Obj::CREATURE_GENERATOR3:
case Obj::CREATURE_GENERATOR4:
color = PlayerColor::NEUTRAL;
break;
default:
color = armyObject->getOwner();
}
if(color == PlayerColor::UNFLAGGABLE)