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Added IWindowHandler interface for OS screen/window utilities
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@@ -105,11 +105,6 @@ using TColorPutterAlpha = void (*)(uint8_t *&, const uint8_t &, const uint8_t &,
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void convertToGrayscaleBpp(SDL_Surface * surf, const Rect & rect);
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void convertToGrayscale(SDL_Surface * surf, const Rect & rect);
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bool isResolutionSupported(const std::vector<Point> & resolutions, const Point toTest);
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std::vector<Point> getSupportedResolutions();
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std::vector<Point> getSupportedResolutions(int displayIndex);
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void setColorKey(SDL_Surface * surface, SDL_Color color);
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///set key-color to 0,255,255
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