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* beegee's comments patch
* very minor changes
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@@ -4870,22 +4870,16 @@ void CGameHandler::runBattle()
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}
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//spells opening battle
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if (gs->curB->heroes[0] && gs->curB->heroes[0]->hasBonusOfType(Bonus::OPENING_BATTLE_SPELL))
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for(int i=0; i<ARRAY_COUNT(gs->curB->heroes); ++i)
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{
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BonusList bl;
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gs->curB->heroes[0]->getBonuses(bl, Selector::type(Bonus::OPENING_BATTLE_SPELL));
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BOOST_FOREACH (Bonus *b, bl)
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if(gs->curB->heroes[i] && gs->curB->heroes[i]->hasBonusOfType(Bonus::OPENING_BATTLE_SPELL))
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{
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handleSpellCasting(b->subtype, 3, -1, 0, gs->curB->heroes[0]->tempOwner, NULL, gs->curB->heroes[1], b->val);
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}
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}
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if (gs->curB->heroes[1] && gs->curB->heroes[1]->hasBonusOfType(Bonus::OPENING_BATTLE_SPELL))
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{
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BonusList bl;
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gs->curB->heroes[1]->getBonuses(bl, Selector::type(Bonus::OPENING_BATTLE_SPELL));
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BOOST_FOREACH (Bonus *b, bl)
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{
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handleSpellCasting(b->subtype, 3, -1, 1, gs->curB->heroes[1]->tempOwner, NULL, gs->curB->heroes[0], b->val);
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BonusList bl;
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gs->curB->heroes[i]->getBonuses(bl, Selector::type(Bonus::OPENING_BATTLE_SPELL));
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BOOST_FOREACH (Bonus *b, bl)
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{
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handleSpellCasting(b->subtype, 3, -1, 0, gs->curB->heroes[i]->tempOwner, NULL, gs->curB->heroes[1-i], b->val);
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}
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}
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}
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