Code style: use parentheses for creating heap-based objects (#344)
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@@ -13,7 +13,7 @@
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int AttackPossibility::damageDiff() const
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{
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if (!priorities)
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priorities = new Priorities;
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priorities = new Priorities();
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const auto dealtDmgValue = priorities->stackEvaluator(enemy) * damageDealt;
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const auto receivedDmgValue = priorities->stackEvaluator(attack.attacker) * damageReceived;
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return dealtDmgValue - receivedDmgValue;
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