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Code style: use parentheses for creating heap-based objects (#344)

This commit is contained in:
ArseniyShestakov
2017-07-16 12:58:05 +03:00
committed by GitHub
parent 21c0c95049
commit b52cfe5283
26 changed files with 59 additions and 59 deletions

View File

@ -124,7 +124,7 @@ CPlayerInterface::CPlayerInterface(PlayerColor Player)
battleInt = nullptr;
makingTurn = false;
showingDialog = new CondSh<bool>(false);
cingconsole = new CInGameConsole;
cingconsole = new CInGameConsole();
GH.terminate_cond.set(false);
firstCall = 1; //if loading will be overwritten in serialize
autosaveCount = 0;