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	* fix for scenario options preview after the game is started
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		| @@ -493,7 +493,7 @@ void CSelectionScreen::startGame() | ||||
| 		StartInfo *si = new StartInfo(sInfo); | ||||
| 		GH.popInt(this); | ||||
| 		GH.popInt(GH.topInt()); | ||||
| 		curMap = NULL; | ||||
| 		//curMap = NULL; | ||||
| 		curOpts = NULL; | ||||
| 		::startGame(si); | ||||
| 	} | ||||
|   | ||||
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