diff --git a/AI/Nullkiller/Engine/PriorityEvaluator.cpp b/AI/Nullkiller/Engine/PriorityEvaluator.cpp index aa3750b13..0bbee0b15 100644 --- a/AI/Nullkiller/Engine/PriorityEvaluator.cpp +++ b/AI/Nullkiller/Engine/PriorityEvaluator.cpp @@ -190,7 +190,8 @@ uint64_t evaluateArtifactArmyValue(CArtifactInstance * art) return 1500; auto statsValue = - 4 * art->valOfBonuses(Bonus::LAND_MOVEMENT) + 10 * art->valOfBonuses(Bonus::LAND_MOVEMENT) + + 1200 * art->valOfBonuses(Bonus::STACKS_SPEED) + 700 * art->valOfBonuses(Bonus::MORALE) + 700 * art->getAttack(false) + 700 * art->getDefense(false)