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mirror of https://github.com/vcmi/vcmi.git synced 2025-06-02 23:07:36 +02:00

unified guardians names

This commit is contained in:
Łukasz Wychrystenko 2008-12-26 01:46:53 +00:00
parent b356524aee
commit b54a3bfb7c
47 changed files with 3683 additions and 3645 deletions

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@ -1,8 +1,5 @@
#ifndef __AI_BASE_H__ #ifndef __AI_BASE_H__
#define __AI_BASE_H__ #define __AI_BASE_H__
#ifndef __AI_BASE_H__
#define __AI_BASE_H__
#include <vector> #include <vector>
#include <iostream> #include <iostream>
@ -11,4 +8,3 @@
#define AI_INTERFACE_VER 1 #define AI_INTERFACE_VER 1
#endif // __AI_BASE_H__ #endif // __AI_BASE_H__
#endif // __AI_BASE_H__

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@ -1,5 +1,5 @@
#ifndef ADVENTUREMAPBUTTON_H #ifndef __ADVENTUREMAPBUTTON_H__
#define ADVENTUREMAPBUTTON_H #define __ADVENTUREMAPBUTTON_H__
@ -95,4 +95,5 @@ public:
int Value=0, bool Horizontal=true); int Value=0, bool Horizontal=true);
~CSlider(); ~CSlider();
}; };
#endif //ADVENTUREMAPBUTTON_H
#endif // __ADVENTUREMAPBUTTON_H__

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@ -1,5 +1,5 @@
#ifndef CBATTLEINTERFACE_H #ifndef __CBATTLEINTERFACE_H__
#define CBATTLEINTERFACE_H #define __CBATTLEINTERFACE_H__
@ -255,4 +255,5 @@ public:
friend class CBattleReslutWindow; friend class CBattleReslutWindow;
friend class CPlayerInterface; friend class CPlayerInterface;
}; };
#endif //CBATTLEINTERFACE_H
#endif // __CBATTLEINTERFACE_H__

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@ -1,5 +1,5 @@
#ifndef CCALLBACK_H #ifndef __CCALLBACK_H__
#define CCALLBACK_H #define __CCALLBACK_H__
#include "global.h" #include "global.h"
#ifdef _WIN32 #ifdef _WIN32
@ -186,4 +186,5 @@ public:
friend int main(int argc, char** argv); friend int main(int argc, char** argv);
#endif #endif
}; };
#endif //CCALLBACK_H
#endif // __CCALLBACK_H__

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@ -1,5 +1,5 @@
#ifndef CCASTLEINTERFACE_H #ifndef __CCASTLEINTERFACE_H__
#define CCASTLEINTERFACE_H #define __CCASTLEINTERFACE_H__
@ -225,4 +225,5 @@ public:
void activate(); void activate();
void deactivate(); void deactivate();
}; };
#endif //CCASTLEINTERFACE_H
#endif // __CCASTLEINTERFACE_H__

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@ -1,5 +1,5 @@
#ifndef CCONSOLEHANDLER_H #ifndef __CCONSOLEHANDLER_H__
#define CCONSOLEHANDLER_H #define __CCONSOLEHANDLER_H__
#ifndef _WIN32 #ifndef _WIN32
#define WORD std::string #define WORD std::string
@ -38,4 +38,5 @@ public:
} }
}; };
#endif //CCONSOLEHANDLER_H
#endif // __CCONSOLEHANDLER_H__

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@ -1,5 +1,5 @@
#ifndef CCURSORHANDLER_H #ifndef __CCURSORHANDLER_H__
#define CCURSORHANDLER_H #define __CCURSORHANDLER_H__
#include "global.h" #include "global.h"
#include <vector> #include <vector>
struct SDL_Thread; struct SDL_Thread;
@ -25,4 +25,5 @@ public:
}; };
#endif //CCURSORHANDLER_H
#endif // __CCURSORHANDLER_H__

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@ -1,5 +1,5 @@
#ifndef CGAMEINFO_H #ifndef __CGAMEINFO_H__
#define CGAMEINFO_H #define __CGAMEINFO_H__
#include "global.h" #include "global.h"
@ -63,4 +63,5 @@ public:
CScreenHandler * screenh; CScreenHandler * screenh;
}; };
#endif //CGAMEINFO_H
#endif // __CGAMEINFO_H__

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@ -1,5 +1,5 @@
#ifndef CGAMEINTERFACE_H #ifndef __CGAMEINTERFACE_H__
#define CGAMEINTERFACE_H #define __CGAMEINTERFACE_H__
#include "global.h" #include "global.h"
#include <set> #include <set>
#include <vector> #include <vector>
@ -98,4 +98,5 @@ public:
virtual void battleStackIsAttacked(int ID, int dmg, int killed, int IDby, bool byShooting){}; virtual void battleStackIsAttacked(int ID, int dmg, int killed, int IDby, bool byShooting){};
virtual BattleAction activeStack(int stackID) {BattleAction ba; ba.actionType = 3; ba.stackNumber = stackID; return ba;}; virtual BattleAction activeStack(int stackID) {BattleAction ba; ba.actionType = 3; ba.stackNumber = stackID; return ba;};
}; };
#endif //CGAMEINTERFACE_H
#endif // __CGAMEINTERFACE_H__

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@ -1,5 +1,5 @@
#ifndef CGAMESTATE_H #ifndef __CGAMESTATE_H__
#define CGAMESTATE_H #define __CGAMESTATE_H__
#include "global.h" #include "global.h"
#ifndef _MSC_VER #ifndef _MSC_VER
#include "hch/CCreatureHandler.h" #include "hch/CCreatureHandler.h"
@ -218,4 +218,5 @@ public:
friend class CGameHandler; friend class CGameHandler;
}; };
#endif //CGAMESTATE_H
#endif // __CGAMESTATE_H__

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@ -1,5 +1,5 @@
#ifndef CHEROWINDOW_H #ifndef __CHEROWINDOW_H__
#define CHEROWINDOW_H #define __CHEROWINDOW_H__
#include "CPlayerInterface.h" #include "CPlayerInterface.h"
@ -130,4 +130,5 @@ public:
friend void CArtPlace::clickLeft(tribool down); friend void CArtPlace::clickLeft(tribool down);
friend class CPlayerInterface; friend class CPlayerInterface;
}; };
#endif //CHEROWINDOW_H
#endif // __CHEROWINDOW_H__

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@ -1,5 +1,5 @@
#ifndef CLUAHANDLER_H #ifndef __CLUAHANDLER_H__
#define CLUAHANDLER_H #define __CLUAHANDLER_H__
#include "global.h" #include "global.h"
#if (LUA_VERSION_NUM < 500) #if (LUA_VERSION_NUM < 500)
# define LUA_OPEN_LIB(L, lib) lib(L) # define LUA_OPEN_LIB(L, lib) lib(L)
@ -20,4 +20,5 @@ public:
void test(); void test();
}; };
#endif //CLUAHANDLER_H
#endif // __CLUAHANDLER_H__

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@ -1,5 +1,5 @@
#ifndef CMESSAGE_H #ifndef __CMESSAGE_H__
#define CMESSAGE_H #define __CMESSAGE_H__
#include "global.h" #include "global.h"
#include <SDL_ttf.h> #include <SDL_ttf.h>
@ -49,4 +49,5 @@ public:
// //
#endif //CMESSAGE_H
#endif // __CMESSAGE_H__

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@ -1,5 +1,5 @@
#ifndef CPATHFINDER_H #ifndef __CPATHFINDER_H__
#define CPATHFINDER_H #define __CPATHFINDER_H__
#include "global.h" #include "global.h"
#include <queue> #include <queue>
#include <vector> #include <vector>
@ -39,4 +39,5 @@ public:
static void convertPath(CPath * path, unsigned int mode); //mode=0 -> from 'manifest' to 'object' static void convertPath(CPath * path, unsigned int mode); //mode=0 -> from 'manifest' to 'object'
}; };
#endif //CPATHFINDER_H
#endif // __CPATHFINDER_H__

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@ -1,5 +1,5 @@
#ifndef CPLAYERINTERFACE_H #ifndef __CPLAYERINTERFACE_H__
#define CPLAYERINTERFACE_H #define __CPLAYERINTERFACE_H__
#include "global.h" #include "global.h"
#include "CGameInterface.h" #include "CGameInterface.h"
#include "SDL_framerate.h" #include "SDL_framerate.h"
@ -713,4 +713,5 @@ public:
extern CPlayerInterface * LOCPLINT; extern CPlayerInterface * LOCPLINT;
#endif //CPLAYERINTERFACE_H
#endif // __CPLAYERINTERFACE_H__

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@ -1,5 +1,5 @@
#ifndef CPREGAME_H #ifndef __CPREGAME_H__
#define CPREGAME_H #define __CPREGAME_H__
#include "global.h" #include "global.h"
#include <set> #include <set>
#include <SDL.h> #include <SDL.h>
@ -293,4 +293,5 @@ public:
void sortMaps(); void sortMaps();
}; };
#endif //CPREGAME_H
#endif // __CPREGAME_H__

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@ -1,5 +1,5 @@
#ifndef CTHREADHELPER_H #ifndef __CTHREADHELPER_H__
#define CTHREADHELPER_H #define __CTHREADHELPER_H__
#include "global.h" #include "global.h"
#include <boost/function.hpp> #include <boost/function.hpp>
@ -39,4 +39,5 @@ template <typename T> inline void setData(T * data, boost::function<T()> func)
(GET_DATA \ (GET_DATA \
(CDefEssential*,DESTINATION,\ (CDefEssential*,DESTINATION,\
boost::function<CDefEssential*()>(boost::bind(CDefHandler::giveDefEss,DEF_NAME,(CLodHandler*)NULL)))) boost::function<CDefEssential*()>(boost::bind(CDefHandler::giveDefEss,DEF_NAME,(CLodHandler*)NULL))))
#endif //CTHREADHELPER_H
#endif // __CTHREADHELPER_H__

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@ -1,5 +1,5 @@
#ifndef SDL_EXTENSIONS_H #ifndef __SDL_EXTENSIONS_H__
#define SDL_EXTENSIONS_H #define __SDL_EXTENSIONS_H__
#include "SDL.h" #include "SDL.h"
#include "SDL_ttf.h" #include "SDL_ttf.h"
@ -53,4 +53,5 @@ namespace CSDL_Ext
SDL_Surface * copySurface(SDL_Surface * mod); //returns copy of given surface SDL_Surface * copySurface(SDL_Surface * mod); //returns copy of given surface
}; };
#endif // SDL_EXTENSIONS_H
#endif // __SDL_EXTENSIONS_H__

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@ -1,5 +1,5 @@
#ifndef STARTINFO_H #ifndef __STARTINFO_H__
#define STARTINFO_H #define __STARTINFO_H__
#include "global.h" #include "global.h"
#include <vector> #include <vector>
@ -55,4 +55,5 @@ struct StartInfo
} }
}; };
#endif
#endif // __STARTINFO_H__

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@ -1,5 +1,5 @@
#ifndef CBITMAPHANDLER_H #ifndef __CBITMAPHANDLER_H__
#define CBITMAPHANDLER_H #define __CBITMAPHANDLER_H__
@ -41,4 +41,5 @@ namespace BitmapHandler
extern CLodHandler *bitmaph; extern CLodHandler *bitmaph;
SDL_Surface * loadBitmap(std::string fname, bool setKey=false); SDL_Surface * loadBitmap(std::string fname, bool setKey=false);
}; };
#endif //CBITMAPHANDLER_H
#endif // __CBITMAPHANDLER_H__

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@ -1,5 +1,5 @@
#ifndef CCONFIGHANDLER_H #ifndef __CCONFIGHANDLER_H__
#define CCONFIGHANDLER_H #define __CCONFIGHANDLER_H__
#include "../global.h" #include "../global.h"
class CAdvMapInt; class CAdvMapInt;
namespace config namespace config
@ -63,4 +63,5 @@ namespace config
}; };
} }
extern config::CConfigHandler conf; extern config::CConfigHandler conf;
#endif //CCONFIGHANDLER_H
#endif // __CCONFIGHANDLER_H__

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@ -1,5 +1,5 @@
#ifndef CCREATUREANIMATION_H #ifndef __CCREATUREANIMATION_H__
#define CCREATUREANIMATION_H #define __CCREATUREANIMATION_H__
#include "../global.h" #include "../global.h"
@ -51,4 +51,5 @@ public:
int framesInGroup(int group) const; //retirns number of fromes in given group int framesInGroup(int group) const; //retirns number of fromes in given group
}; };
#endif //CCREATUREANIMATION_H
#endif // __CCREATUREANIMATION_H__

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@ -1,5 +1,5 @@
#ifndef CSPELLWINDOW_H #ifndef __CSPELLWINDOW_H__
#define CSPELLWINDOW_H #define __CSPELLWINDOW_H__
#include "../global.h" #include "../global.h"
@ -89,4 +89,5 @@ public:
void deactivate(); void deactivate();
void show(SDL_Surface * to = NULL); void show(SDL_Surface * to = NULL);
}; };
#endif //CSPELLWINDOW_H
#endif // __CSPELLWINDOW_H__

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@ -1,5 +1,5 @@
#ifndef CLIENT_H #ifndef __CLIENT_H__
#define CLIENT_H #define __CLIENT_H__
#include "../global.h" #include "../global.h"
@ -59,4 +59,5 @@ public:
friend class CScriptCallback; //for objects scripts friend class CScriptCallback; //for objects scripts
friend void processCommand(const std::string &message, CClient *&client); //handling console friend void processCommand(const std::string &message, CClient *&client); //handling console
}; };
#endif //CLIENT_H
#endif // __CLIENT_H__

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@ -1,5 +1,5 @@
#ifndef GRAPHICS_H #ifndef __GRAPHICS_H__
#define GRAPHICS_H #define __GRAPHICS_H__
#include "../global.h" #include "../global.h"
@ -63,4 +63,5 @@ public:
}; };
extern Graphics * graphics; extern Graphics * graphics;
#endif //GRAPHICS_H
#endif // __GRAPHICS_H__

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@ -1,5 +1,5 @@
#ifndef GLOBAL_H #ifndef __GLOBAL_H__
#define GLOBAL_H #define __GLOBAL_H__
#include <iostream> #include <iostream>
#include <algorithm> //std::find #include <algorithm> //std::find
#include <boost/logic/tribool.hpp> #include <boost/logic/tribool.hpp>
@ -267,4 +267,5 @@ extern DLL_EXPORT CLogger<5> tlog5; //gray - minor log info
delete e; \ delete e; \
} }
#endif //GLOBAL_H
#endif // __GLOBAL_H__

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@ -1,5 +1,5 @@
#ifndef CABILITYHANDLER_H #ifndef __CABILITYHANDLER_H__
#define CABILITYHANDLER_H #define __CABILITYHANDLER_H__
#include <string> #include <string>
#include <vector> #include <vector>
@ -24,4 +24,5 @@ public:
void loadAbilities(); void loadAbilities();
}; };
#endif //CABILITYHANDLER_H
#endif // __CABILITYHANDLER_H__

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@ -1,5 +1,5 @@
#ifndef CAMBARCENDAMO_H #ifndef __CAMBARCENDAMO_H__
#define CAMBARCENDAMO_H #define __CAMBARCENDAMO_H__
#include <iostream> #include <iostream>
#include <string> #include <string>
#include <vector> #include <vector>
@ -16,4 +16,5 @@ public:
//CAmbarCendamo (unsigned char * data); // c-tor; data is pointer to decompressed h3m data //CAmbarCendamo (unsigned char * data); // c-tor; data is pointer to decompressed h3m data
//~CAmbarCendamo (); // d-tor //~CAmbarCendamo (); // d-tor
}; };
#endif //CAMBARCENDAMO_H
#endif // __CAMBARCENDAMO_H__

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@ -1,5 +1,5 @@
#ifndef CARTHANDLER_H #ifndef __CARTHANDLER_H__
#define CARTHANDLER_H #define __CARTHANDLER_H__
#include "../global.h" #include "../global.h"
#include <string> #include <string>
#include <vector> #include <vector>
@ -46,4 +46,5 @@ public:
} }
}; };
#endif // CARTHANDLER_H
#endif // __CARTHANDLER_H__

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@ -1,5 +1,5 @@
#ifndef CBUILDINGHANDLER_H #ifndef __CBUILDINGHANDLER_H__
#define CBUILDINGHANDLER_H #define __CBUILDINGHANDLER_H__
#include "../global.h" #include "../global.h"
#include <map> #include <map>
#include <vector> #include <vector>
@ -35,4 +35,5 @@ public:
} }
}; };
#endif //CBUILDINGHANDLER_H
#endif // __CBUILDINGHANDLER_H__

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@ -1,5 +1,5 @@
#ifndef CCREATUREHANDLER_H #ifndef __CCREATUREHANDLER_H__
#define CCREATUREHANDLER_H #define __CCREATUREHANDLER_H__
#include "../global.h" #include "../global.h"
#include <string> #include <string>
#include <vector> #include <vector>
@ -82,4 +82,5 @@ public:
} }
} }
}; };
#endif //CCREATUREHANDLER_H
#endif // __CCREATUREHANDLER_H__

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@ -1,5 +1,5 @@
#ifndef CDEFHANDLER_H #ifndef __CDEFHANDLER_H__
#define CDEFHANDLER_H #define __CDEFHANDLER_H__
#include "../client/CBitmapHandler.h" #include "../client/CBitmapHandler.h"
struct SDL_Surface; struct SDL_Surface;
class CDefEssential; class CDefEssential;
@ -57,4 +57,5 @@ public:
~CDefEssential(); ~CDefEssential();
}; };
#endif // CDEFHANDLER_H
#endif // __CDEFHANDLER_H__

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@ -1,5 +1,5 @@
#ifndef CGENERALTEXTHANDLER_H #ifndef __CGENERALTEXTHANDLER_H__
#define CGENERALTEXTHANDLER_H #define __CGENERALTEXTHANDLER_H__
#include "../global.h" #include "../global.h"
#include <string> #include <string>
#include <vector> #include <vector>
@ -46,4 +46,5 @@ public:
}; };
#endif //CGENERALTEXTHANDLER_H
#endif // __CGENERALTEXTHANDLER_H__

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@ -1,5 +1,5 @@
#ifndef CHEROHANDLER_H #ifndef __CHEROHANDLER_H__
#define CHEROHANDLER_H #define __CHEROHANDLER_H__
#include "../global.h" #include "../global.h"
#include <string> #include <string>
#include <vector> #include <vector>
@ -79,4 +79,5 @@ public:
} }
} }
}; };
#endif //CHEROHANDLER_H
#endif // __CHEROHANDLER_H__

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@ -1,5 +1,5 @@
#ifndef CLODHANDLER_H #ifndef __CLODHANDLER_H__
#define CLODHANDLER_H #define __CLODHANDLER_H__
#include "../global.h" #include "../global.h"
#include <fstream> #include <fstream>
#include <vector> #include <vector>
@ -58,4 +58,5 @@ public:
void init(std::string lodFile, std::string dirName); void init(std::string lodFile, std::string dirName);
}; };
#endif //CLODHANDLER_H
#endif // __CLODHANDLER_H__

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@ -1,5 +1,5 @@
#ifndef CMUSICHANDLER_H #ifndef __CMUSICHANDLER_H__
#define CMUSICHANDLER_H #define __CMUSICHANDLER_H__
#include <SDL_mixer.h> #include <SDL_mixer.h>
#include "CSndHandler.h" #include "CSndHandler.h"
@ -17,4 +17,5 @@ public:
}; };
#endif //CMUSICHANDLER_H
#endif // __CMUSICHANDLER_H__

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@ -1,5 +1,5 @@
#ifndef COBJECTHANDLER_H #ifndef __COBJECTHANDLER_H__
#define COBJECTHANDLER_H #define __COBJECTHANDLER_H__
#include "../global.h" #include "../global.h"
#include <string> #include <string>
#include <vector> #include <vector>
@ -435,4 +435,5 @@ public:
}; };
#endif //COBJECTHANDLER_H
#endif // __COBJECTHANDLER_H__

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@ -1,5 +1,5 @@
#ifndef CSNDHANDLER_H #ifndef __CSNDHANDLER_H__
#define CSNDHANDLER_H #define __CSNDHANDLER_H__
#include <vector> #include <vector>
#include <fstream> #include <fstream>
@ -56,4 +56,5 @@ public:
}; };
#endif //CSNDHANDLER_H
#endif // __CSNDHANDLER_H__

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@ -1,5 +1,5 @@
#ifndef CSPELLHANDLER_H #ifndef __CSPELLHANDLER_H__
#define CSPELLHANDLER_H #define __CSPELLHANDLER_H__
#include <string> #include <string>
#include <vector> #include <vector>
@ -46,4 +46,5 @@ public:
} }
}; };
#endif //CSPELLHANDLER_H
#endif // __CSPELLHANDLER_H__

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@ -1,5 +1,5 @@
#ifndef CTOWNHANDLER_H #ifndef __CTOWNHANDLER_H__
#define CTOWNHANDLER_H #define __CTOWNHANDLER_H__
#include "../global.h" #include "../global.h"
#include <set> #include <set>
class CBuilding; class CBuilding;
@ -69,4 +69,5 @@ public:
} }
}; };
#endif //CTOWNHANDLER_H
#endif // __CTOWNHANDLER_H__

7
int3.h
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@ -1,5 +1,5 @@
#ifndef INT3_H #ifndef __INT3_H__
#define INT3_H #define __INT3_H__
#include <map> #include <map>
#include <vector> #include <vector>
#include <cmath> #include <cmath>
@ -114,4 +114,5 @@ inline std::ostream & operator<<(std::ostream & str, const int3 & sth)
{ {
return str<<sth.x<<' '<<sth.y<<' '<<sth.z; return str<<sth.x<<' '<<sth.y<<' '<<sth.z;
} }
#endif //INT3_H
#endif // __INT3_H__

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@ -1,5 +1,5 @@
#ifndef CONNECTION_H #ifndef __CONNECTION_H__
#define CONNECTION_H #define __CONNECTION_H__
#include "../global.h" #include "../global.h"
#include <string> #include <string>
#include <vector> #include <vector>
@ -413,4 +413,5 @@ public:
void close(); void close();
~CConnection(void); ~CConnection(void);
}; };
#endif //CONNECTION_H
#endif // __CONNECTION_H__

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@ -1,5 +1,5 @@
#ifndef VCMI_LIB_H #ifndef __VCMI_LIB_H__
#define VCMI_LIB_H #define __VCMI_LIB_H__
#include "../global.h" #include "../global.h"
class CLodHandler; class CLodHandler;
@ -42,4 +42,5 @@ DLL_EXPORT void loadToIt(std::string &dest, std::string &src, int &iter, int mod
DLL_EXPORT void loadToIt(si32 &dest, std::string &src, int &iter, int mode); DLL_EXPORT void loadToIt(si32 &dest, std::string &src, int &iter, int mode);
DLL_EXPORT void initDLL(CLodHandler *b, CConsoleHandler *Console, std::ostream *Logfile); DLL_EXPORT void initDLL(CLodHandler *b, CConsoleHandler *Console, std::ostream *Logfile);
#endif //VCMI_LIB_H
#endif // __VCMI_LIB_H__

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@ -1,5 +1,5 @@
#ifndef MAPHANDLER_H #ifndef __MAPHANDLER_H__
#define MAPHANDLER_H #define __MAPHANDLER_H__
#include "global.h" #include "global.h"
#include <list> #include <list>
#include <set> #include <set>
@ -112,4 +112,5 @@ public:
}; };
#endif //MAPHANDLER_H
#endif // __MAPHANDLER_H__

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@ -1,5 +1,5 @@
#ifndef CGAMEHANDLER_H #ifndef __CGAMEHANDLER_H__
#define CGAMEHANDLER_H #define __CGAMEHANDLER_H__
#include "../global.h" #include "../global.h"
#include <set> #include <set>
@ -169,4 +169,5 @@ public:
friend class CVCMIServer; friend class CVCMIServer;
friend class CScriptCallback; friend class CScriptCallback;
}; };
#endif //CGAMEHANDLER_H
#endif // __CGAMEHANDLER_H__

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@ -1,7 +1,5 @@
#ifndef __STDAFX_H__ #ifndef __STDAFX_H__
#define __STDAFX_H__ #define __STDAFX_H__
#ifndef __STDAFX_H__
#define __STDAFX_H__
// stdafx.h : include file for standard system include files, // stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but // or project specific include files that are used frequently, but
@ -24,4 +22,3 @@
// TODO: reference additional headers your program requires here // TODO: reference additional headers your program requires here
#endif // __STDAFX_H__ #endif // __STDAFX_H__
#endif // __STDAFX_H__

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@ -1,5 +1,5 @@
#ifndef TIMEHANDLER_H #ifndef __TIMEHANDLER_H__
#define TIMEHANDLER_H #define __TIMEHANDLER_H__
#include <ctime> #include <ctime>
class timeHandler class timeHandler
@ -13,4 +13,5 @@ public:
long memDif(){return mem-clock();}; long memDif(){return mem-clock();};
}; };
#endif //TIMEHANDLER_H
#endif // __TIMEHANDLER_H__