mirror of
https://github.com/vcmi/vcmi.git
synced 2024-11-24 08:32:34 +02:00
Final part of the merge
Merging VCMI Dirs refactoring + GUI refactoring with current develop
This commit is contained in:
commit
b551bdb725
19
.gitignore
vendored
19
.gitignore
vendored
@ -1,10 +1,29 @@
|
||||
/client/vcmiclient
|
||||
/server/vcmiserver
|
||||
/launcher/vcmilauncher
|
||||
/launcher/vcmilauncher_automoc.cpp
|
||||
|
||||
*.dll
|
||||
*.exe
|
||||
*.depend
|
||||
*.o
|
||||
*.a
|
||||
*.so
|
||||
*.res
|
||||
*.layout
|
||||
*.pro.user
|
||||
*.pro.user.*
|
||||
/CMakeLists.txt.user
|
||||
CMakeCache.txt
|
||||
CMakeFiles
|
||||
Makefile
|
||||
cmake_install.cmake
|
||||
install_manifest.txt
|
||||
*_cotire.cmake
|
||||
cotire
|
||||
moc_*.cpp
|
||||
qrc_*.cpp
|
||||
ui_*.h
|
||||
/CPackConfig.cmake
|
||||
/CPackSourceConfig.cmake
|
||||
build-*
|
||||
|
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
@ -27,27 +27,27 @@
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v110_xp</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v110_xp</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
|
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
@ -41,27 +41,27 @@
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v110_xp</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v110_xp</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
|
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
@ -67,27 +67,27 @@
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v110_xp</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v110_xp</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
|
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
@ -27,27 +27,27 @@
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v110_xp</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v110_xp</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
|
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
@ -27,27 +27,27 @@
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v110_xp</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v110_xp</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
|
@ -198,12 +198,27 @@ SET(PCH_PROPERTIES
|
||||
COTIRE_CXX_PREFIX_HEADER_INIT "StdInc.h"
|
||||
)
|
||||
|
||||
find_path(MINIZIP_INCLUDE_PATH NAMES minizip/unzip.h)
|
||||
find_library(MINIZIP_LIB NAMES minizip PATH_SUFFIXES dynamic)
|
||||
mark_as_advanced(MINIZIP_INCLUDE_PATH MINIZIP_LIB)
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(MINIZIP MINIZIP_INCLUDE_PATH MINIZIP_LIB)
|
||||
if (MINIZIP_FOUND)
|
||||
set(MINIZIP_INCLUDE_DIR ${MINIZIP_INCLUDE_PATH})
|
||||
set(MINIZIP_LIBRARIES ${MINIZIP_LIB})
|
||||
add_definitions(-DUSE_SYSTEM_MINIZIP)
|
||||
endif()
|
||||
|
||||
if (ENABLE_ERM)
|
||||
add_subdirectory(scripting/erm)
|
||||
endif()
|
||||
if (NOT MINIZIP_FOUND)
|
||||
add_subdirectory(lib/minizip)
|
||||
set(MINIZIP_LIBRARIES minizip)
|
||||
endif()
|
||||
add_subdirectory(lib)
|
||||
add_subdirectory(client)
|
||||
add_subdirectory(lib/minizip)
|
||||
add_subdirectory(server)
|
||||
add_subdirectory(AI)
|
||||
if (ENABLE_EDITOR)
|
||||
|
29
README.linux
29
README.linux
@ -31,43 +31,50 @@ On Debian-based systems (e.g. Ubuntu) run:
|
||||
sudo apt-get install cmake g++ libsdl1.2debian libsdl-image1.2-dev libsdl-ttf2.0-dev libsdl-mixer1.2-dev zlib1g-dev libavformat-dev libswscale-dev libboost-dev libboost-filesystem-dev libboost-system-dev libboost-thread-dev libboost-program-options-dev libboost-locale-dev qtbase5-dev
|
||||
|
||||
On RPM-based distributions (e.g. Fedora) run:
|
||||
sudo yum install cmake gcc-c++ SDL-devel SDL_image-devel SDL_ttf-devel SDL_mixer-devel boost boost-devel boost-filesystem boost-system boost-thread boost-program-options boost-locale zlib-devel ffmpeg-devel ffmpeg-libs
|
||||
sudo yum install cmake gcc-c++ SDL2-devel SDL2_image-devel SDL2_ttf-devel SDL2_mixer-devel boost boost-devel boost-filesystem boost-system boost-thread boost-program-options boost-locale zlib-devel ffmpeg-devel ffmpeg-libs
|
||||
|
||||
II. Getting the sources
|
||||
|
||||
VCMI is still in development. We recommend the following initial directory structure:
|
||||
trunk
|
||||
trunk/src -> contains sources and is under SVN control
|
||||
trunk/vcmi -> contains sources and is under git control
|
||||
trunk/build -> contains build output, makefiles, object files,...
|
||||
|
||||
You can get latest sources with subversion:
|
||||
cd trunk
|
||||
svn co http://svn.code.sf.net/p/vcmi/code/trunk/
|
||||
git clone https://github.com/vcmi/vcmi.git
|
||||
|
||||
III. Compilation
|
||||
|
||||
Run configure:
|
||||
mkdir build && cd build
|
||||
cmake ../src <any other options, see below>
|
||||
cmake ../vcmi <any other options, see below>
|
||||
|
||||
Additional options that you may want to use:
|
||||
To enable debugging: -DCMAKE_BUILD_TYPE=Debug
|
||||
To enable launcher: -DENABLE_LAUNCHER=Yes
|
||||
To change installation directory: -DCMAKE_INSTALL_PREFIX=$absolute_path_to_directory
|
||||
|
||||
Notice:
|
||||
The ../src/ is not a typo, it will place makefile scripts into the build dir
|
||||
The ../vcmi/ is not a typo, it will place makefile scripts into the build dir
|
||||
as the build dir is your working dir when calling CMake.
|
||||
|
||||
Then build vcmi:
|
||||
make -j2 (j2 = compile with 2 cpu cores, you can specifiy any value)
|
||||
make -j2 (j2 = compile with 2 threads, you can specify any value)
|
||||
|
||||
That will generate vcmiclient, vcmiserver as well as 3 .so libraries.
|
||||
That will generate vcmiclient, vcmiserver, vcmilauncher as well as 3 .so libraries.
|
||||
|
||||
III. Installing binaries
|
||||
|
||||
To install VCMI you can use "make install" command however generation of distribution-specific packages is usually a better idea. In most cases this can be achieved using tool called "checkinstall"
|
||||
|
||||
If you're compiling vcmi for development puposes, it's better to use links instead.
|
||||
If you're compiling vcmi for development puposes, the easiest is to use cmake prefix and then make install:
|
||||
|
||||
# mkdir .../trunk/install
|
||||
# cmake -DCMAKE_INSTALL_PREFIX=.../trunk/install ../vcmi
|
||||
# make && make install
|
||||
# .../trunk/install/bin/vcmiclient
|
||||
|
||||
|
||||
it's better to use links instead.
|
||||
Go to /BIN_PATH/, and type:
|
||||
|
||||
ln -s .../trunk/build/client/vcmiclient
|
||||
@ -86,5 +93,3 @@ Go to /LIB_PATH/vcmi/AI, and type:
|
||||
Go to /DATA_PATH/vcmi, and type:
|
||||
ln -s .../trunk/source/config
|
||||
ln -s .../trunk/source/Mods
|
||||
|
||||
|
||||
|
@ -774,9 +774,9 @@ void processCommand(const std::string &message)
|
||||
//plays intro, ends when intro is over or button has been pressed (handles events)
|
||||
void playIntro()
|
||||
{
|
||||
if(CCS->videoh->openAndPlayVideo("3DOLOGO.SMK", 60, 40, screen, true))
|
||||
if(CCS->videoh->openAndPlayVideo("3DOLOGO.SMK", 60, 40, screen, true, true))
|
||||
{
|
||||
CCS->videoh->openAndPlayVideo("AZVS.SMK", 60, 80, screen, true);
|
||||
CCS->videoh->openAndPlayVideo("AZVS.SMK", 60, 80, screen, true, true);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -25,6 +25,7 @@
|
||||
#include "../lib/Connection.h"
|
||||
#include "../lib/CSpellHandler.h"
|
||||
#include "../lib/CTownHandler.h"
|
||||
#include "../lib/mapObjects/CObjectClassesHandler.h" // For displaying correct UI when interacting with objects
|
||||
#include "../lib/BattleState.h"
|
||||
#include "../lib/JsonNode.h"
|
||||
#include "CMusicHandler.h"
|
||||
@ -1529,6 +1530,16 @@ void CPlayerInterface::centerView (int3 pos, int focusTime)
|
||||
void CPlayerInterface::objectRemoved( const CGObjectInstance *obj )
|
||||
{
|
||||
EVENT_HANDLER_CALLED_BY_CLIENT;
|
||||
if (LOCPLINT->cb->getCurrentPlayer() == playerID) {
|
||||
std::string handlerName = VLC->objtypeh->getObjectHandlerName(obj->ID);
|
||||
if ((handlerName == "pickable") || (handlerName == "scholar") || (handlerName== "artifact") || (handlerName == "pandora")) {
|
||||
waitWhileDialog();
|
||||
CCS->soundh->playSoundFromSet(CCS->soundh->pickupSounds);
|
||||
} else if ((handlerName == "monster") || (handlerName == "hero")) {
|
||||
waitWhileDialog();
|
||||
CCS->soundh->playSound(soundBase::KillFade);
|
||||
}
|
||||
}
|
||||
if(obj->ID == Obj::HERO && obj->tempOwner == playerID)
|
||||
{
|
||||
const CGHeroInstance *h = static_cast<const CGHeroInstance*>(obj);
|
||||
|
@ -21,555 +21,6 @@ static bool keyDown()
|
||||
}
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
|
||||
#if defined(VCMI_WINDOWS) && (_MSC_VER < 1800 || !defined(USE_FFMPEG))
|
||||
|
||||
void checkForError(bool throwing = true)
|
||||
{
|
||||
int error = GetLastError();
|
||||
if(!error)
|
||||
return;
|
||||
|
||||
logGlobal->errorStream() << "Error " << error << " encountered!";
|
||||
std::string msg;
|
||||
char* pTemp = nullptr;
|
||||
FormatMessageA(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_IGNORE_INSERTS | FORMAT_MESSAGE_FROM_SYSTEM,
|
||||
nullptr, error, MAKELANGID( LANG_NEUTRAL, SUBLANG_DEFAULT ), (LPSTR)&pTemp, 1, nullptr );
|
||||
logGlobal->errorStream() << "Error: " << pTemp;
|
||||
msg = pTemp;
|
||||
LocalFree( pTemp );
|
||||
pTemp = nullptr;
|
||||
if(throwing)
|
||||
throw std::runtime_error(msg);
|
||||
}
|
||||
|
||||
void blitBuffer(char *buffer, int x, int y, int w, int h, SDL_Surface *dst)
|
||||
{
|
||||
const int bpp = dst->format->BytesPerPixel;
|
||||
char *dest;
|
||||
for(int i = h; i > 0; i--)
|
||||
{
|
||||
dest = (char*)dst->pixels + dst->pitch*(y+h-i) + x*dst->format->BytesPerPixel;
|
||||
memcpy(dest, buffer, bpp*w);
|
||||
buffer += bpp*w;
|
||||
}
|
||||
}
|
||||
|
||||
void DLLHandler::Instantiate(const char *filename)
|
||||
{
|
||||
name = filename;
|
||||
dll = LoadLibraryA(filename);
|
||||
if(!dll)
|
||||
{
|
||||
logGlobal->errorStream() << "Failed loading " << filename;
|
||||
checkForError(true);
|
||||
}
|
||||
}
|
||||
|
||||
void *DLLHandler::FindAddress(const char *symbol)
|
||||
{
|
||||
void *ret;
|
||||
|
||||
if(!dll)
|
||||
{
|
||||
logGlobal->errorStream() << "Cannot look for " << symbol << " because DLL hasn't been appropriately loaded!";
|
||||
return nullptr;
|
||||
}
|
||||
ret = (void*) GetProcAddress(dll,symbol);
|
||||
if(!ret)
|
||||
{
|
||||
logGlobal->errorStream() << "Failed to find " << symbol << " in " << name;
|
||||
checkForError();
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
DLLHandler::~DLLHandler()
|
||||
{
|
||||
if(dll)
|
||||
{
|
||||
if(!FreeLibrary(dll))
|
||||
{
|
||||
logGlobal->errorStream() << "Failed to free " << name;
|
||||
checkForError();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
DLLHandler::DLLHandler()
|
||||
{
|
||||
dll = nullptr;
|
||||
}
|
||||
|
||||
CBIKHandler::CBIKHandler()
|
||||
{
|
||||
Instantiate("BINKW32.DLL");
|
||||
//binkGetError = FindAddress("_BinkGetError@0");
|
||||
binkOpen = (BinkOpen)FindAddress("_BinkOpen@8");
|
||||
binkSetSoundSystem = (BinkSetSoundSystem)FindAddress("_BinkSetSoundSystem@8");
|
||||
//getPalette = (BinkGetPalette)FindAddress("_BinkGetPalette@4");
|
||||
binkNextFrame = (BinkNextFrame)FindAddress("_BinkNextFrame@4");
|
||||
binkDoFrame = (BinkDoFrame)FindAddress("_BinkDoFrame@4");
|
||||
binkCopyToBuffer = (BinkCopyToBuffer)FindAddress("_BinkCopyToBuffer@28");
|
||||
binkWait = (BinkWait)FindAddress("_BinkWait@4");
|
||||
binkClose = (BinkClose)FindAddress("_BinkClose@4");
|
||||
|
||||
|
||||
hBinkFile = nullptr;
|
||||
hBink = nullptr;
|
||||
|
||||
buffer = nullptr;
|
||||
bufferSize = 0;
|
||||
}
|
||||
|
||||
bool CBIKHandler::open(std::string name)
|
||||
{
|
||||
hBinkFile = CreateFileA
|
||||
(
|
||||
name.c_str(), // file name
|
||||
GENERIC_READ, // access mode
|
||||
FILE_SHARE_READ, // share mode
|
||||
nullptr, // Security Descriptor
|
||||
OPEN_EXISTING, // how to create
|
||||
FILE_ATTRIBUTE_NORMAL,//FILE_FLAG_SEQUENTIAL_SCAN, // file attributes
|
||||
0 // handle to template file
|
||||
);
|
||||
|
||||
if(hBinkFile == INVALID_HANDLE_VALUE)
|
||||
{
|
||||
logGlobal->errorStream() << "BIK handler: failed to open " << name;
|
||||
goto checkErrorAndClean;
|
||||
}
|
||||
//GCC wants scope of waveout to don`t cross labels/swith/goto
|
||||
{
|
||||
void *waveout = (void *)GetProcAddress(dll,"_BinkOpenWaveOut@4");
|
||||
if(waveout)
|
||||
binkSetSoundSystem(waveout,nullptr);
|
||||
|
||||
}
|
||||
|
||||
hBink = binkOpen(hBinkFile, 0x8a800000);
|
||||
if(!hBink)
|
||||
{
|
||||
logGlobal->errorStream() << "bink failed to open " << name;
|
||||
goto checkErrorAndClean;
|
||||
}
|
||||
|
||||
allocBuffer();
|
||||
return true;
|
||||
|
||||
checkErrorAndClean:
|
||||
CloseHandle(hBinkFile);
|
||||
hBinkFile = nullptr;
|
||||
checkForError();
|
||||
throw std::runtime_error("BIK failed opening video!");
|
||||
}
|
||||
|
||||
void CBIKHandler::show( int x, int y, SDL_Surface *dst, bool update )
|
||||
{
|
||||
const int w = hBink->width,
|
||||
h = hBink->height,
|
||||
Bpp = dst->format->BytesPerPixel;
|
||||
|
||||
int mode = -1;
|
||||
|
||||
//screen color depth might have changed... (eg. because F4)
|
||||
if(bufferSize != w * h * Bpp)
|
||||
{
|
||||
freeBuffer();
|
||||
allocBuffer(Bpp);
|
||||
}
|
||||
|
||||
switch(Bpp)
|
||||
{
|
||||
case 2:
|
||||
mode = 3; //565, mode 2 is 555 probably
|
||||
break;
|
||||
case 3:
|
||||
mode = 0;
|
||||
break;
|
||||
case 4:
|
||||
mode = 1;
|
||||
break;
|
||||
default:
|
||||
return; //not supported screen depth
|
||||
}
|
||||
|
||||
binkDoFrame(hBink);
|
||||
binkCopyToBuffer(hBink, buffer, w*Bpp, h, 0, 0, mode);
|
||||
blitBuffer(buffer, x, y, w, h, dst);
|
||||
if(update)
|
||||
SDL_UpdateRect(dst, x, y, w, h);
|
||||
}
|
||||
|
||||
bool CBIKHandler::nextFrame()
|
||||
{
|
||||
binkNextFrame(hBink);
|
||||
return true;
|
||||
}
|
||||
|
||||
void CBIKHandler::close()
|
||||
{
|
||||
binkClose(hBink);
|
||||
hBink = nullptr;
|
||||
CloseHandle(hBinkFile);
|
||||
hBinkFile = nullptr;
|
||||
delete [] buffer;
|
||||
|
||||
buffer = nullptr;
|
||||
bufferSize = 0;
|
||||
}
|
||||
|
||||
bool CBIKHandler::wait()
|
||||
{
|
||||
return binkWait(hBink);
|
||||
}
|
||||
|
||||
int CBIKHandler::curFrame() const
|
||||
{
|
||||
return hBink->currentFrame;
|
||||
}
|
||||
|
||||
int CBIKHandler::frameCount() const
|
||||
{
|
||||
return hBink->frameCount;
|
||||
}
|
||||
|
||||
void CBIKHandler::redraw( int x, int y, SDL_Surface *dst, bool update )
|
||||
{
|
||||
int w = hBink->width, h = hBink->height;
|
||||
blitBuffer(buffer, x, y, w, h, dst);
|
||||
if(update)
|
||||
SDL_UpdateRect(dst, x, y, w, h);
|
||||
}
|
||||
|
||||
void CBIKHandler::allocBuffer(int Bpp)
|
||||
{
|
||||
if(!Bpp) Bpp = screen->format->BytesPerPixel;
|
||||
|
||||
bufferSize = hBink->width * hBink->height * Bpp;
|
||||
buffer = new char[bufferSize];
|
||||
}
|
||||
|
||||
void CBIKHandler::freeBuffer()
|
||||
{
|
||||
delete [] buffer;
|
||||
buffer = nullptr;
|
||||
bufferSize = 0;
|
||||
}
|
||||
|
||||
bool CSmackPlayer::nextFrame()
|
||||
{
|
||||
ptrSmackNextFrame(data);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool CSmackPlayer::wait()
|
||||
{
|
||||
return ptrSmackWait(data);
|
||||
}
|
||||
|
||||
CSmackPlayer::CSmackPlayer() : data(nullptr)
|
||||
{
|
||||
Instantiate("smackw32.dll");
|
||||
ptrSmackNextFrame = (SmackNextFrame)FindAddress("_SmackNextFrame@4");
|
||||
ptrSmackWait = (SmackWait)FindAddress("_SmackWait@4");
|
||||
ptrSmackDoFrame = (SmackDoFrame)FindAddress("_SmackDoFrame@4");
|
||||
ptrSmackToBuffer = (SmackToBuffer)FindAddress("_SmackToBuffer@28");
|
||||
ptrSmackOpen = (SmackOpen)FindAddress("_SmackOpen@12");
|
||||
ptrSmackSoundOnOff = (SmackSoundOnOff)FindAddress("_SmackSoundOnOff@8");
|
||||
ptrSmackClose = (SmackClose)FindAddress("_SmackClose@4");
|
||||
ptrVolumePan = (SmackVolumePan)FindAddress("_SmackVolumePan@16");
|
||||
}
|
||||
|
||||
CSmackPlayer::~CSmackPlayer()
|
||||
{
|
||||
if(data)
|
||||
close();
|
||||
}
|
||||
|
||||
void CSmackPlayer::close()
|
||||
{
|
||||
ptrSmackClose(data);
|
||||
data = nullptr;
|
||||
}
|
||||
|
||||
bool CSmackPlayer::open( std::string name )
|
||||
{
|
||||
Uint32 flags[2] = {0xff400, 0xfe400};
|
||||
|
||||
data = ptrSmackOpen( (void*)name.c_str(), flags[1], -1);
|
||||
if (!data)
|
||||
{
|
||||
logGlobal->errorStream() << "Smack cannot open " << name;
|
||||
checkForError();
|
||||
throw std::runtime_error("SMACK failed opening video");
|
||||
}
|
||||
|
||||
buffer = new char[data->width*data->height*2];
|
||||
buf = buffer+data->width*(data->height-1)*2; // adjust pointer position for later use by 'SmackToBuffer'
|
||||
|
||||
//ptrVolumePan(data, 0xfe000, 3640 * GDefaultOptions.musicVolume / 11, 0x8000); //set volume
|
||||
return true;
|
||||
}
|
||||
|
||||
void CSmackPlayer::show( int x, int y, SDL_Surface *dst, bool update)
|
||||
{
|
||||
int w = data->width;
|
||||
int stripe = (-w*2) & (~3);
|
||||
|
||||
//put frame to the buffer
|
||||
ptrSmackToBuffer(data, 0, 0, stripe, w, buf, 0x80000000);
|
||||
ptrSmackDoFrame(data);
|
||||
redraw(x, y, dst, update);
|
||||
}
|
||||
|
||||
int CSmackPlayer::curFrame() const
|
||||
{
|
||||
return data->currentFrame;
|
||||
}
|
||||
|
||||
int CSmackPlayer::frameCount() const
|
||||
{
|
||||
return data->frameCount;
|
||||
}
|
||||
|
||||
void CSmackPlayer::redraw( int x, int y, SDL_Surface *dst, bool update )
|
||||
{
|
||||
int w = std::min<int>(data->width, dst->w - x), h = std::min<int>(data->height, dst->h - y);
|
||||
/* Lock the screen for direct access to the pixels */
|
||||
if ( SDL_MUSTLOCK(dst) )
|
||||
{
|
||||
if ( SDL_LockSurface(dst) < 0 )
|
||||
{
|
||||
fprintf(stderr, "Can't lock screen: %s\n", SDL_GetError());
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// draw the frame
|
||||
Uint16* addr = (Uint16*) (buffer+w*(h-1)*2-2);
|
||||
if(dst->format->BytesPerPixel >= 3)
|
||||
{
|
||||
for( int j=0; j<h-1; j++) // why -1 ?
|
||||
{
|
||||
for ( int i=w-1; i>=0; i--)
|
||||
{
|
||||
Uint16 pixel = *addr;
|
||||
|
||||
Uint8 *p = (Uint8 *)dst->pixels + (j+y) * dst->pitch + (i + x) * dst->format->BytesPerPixel;
|
||||
p[2] = ((pixel & 0x7c00) >> 10) * 8;
|
||||
p[1] = ((pixel & 0x3e0) >> 5) * 8;
|
||||
p[0] = ((pixel & 0x1F)) * 8;
|
||||
|
||||
addr--;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if(dst->format->BytesPerPixel == 2)
|
||||
{
|
||||
for( int j=0; j<h-1; j++) // why -1 ?
|
||||
{
|
||||
for ( int i=w-1; i>=0; i--)
|
||||
{
|
||||
//convert rgb 555 to 565
|
||||
Uint16 pixel = *addr;
|
||||
Uint16 *p = (Uint16 *)((Uint8 *)dst->pixels + (j+y) * dst->pitch + (i + x) * dst->format->BytesPerPixel);
|
||||
*p = (pixel & 0x1F)
|
||||
+ ((pixel & 0x3e0) << 1)
|
||||
+ ((pixel & 0x7c00) << 1);
|
||||
|
||||
addr--;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if ( SDL_MUSTLOCK(dst) )
|
||||
{
|
||||
SDL_UnlockSurface(dst);
|
||||
}
|
||||
|
||||
if(update)
|
||||
SDL_UpdateRect(dst, x, y, w, h);
|
||||
}
|
||||
|
||||
CVideoPlayer::CVideoPlayer()
|
||||
{
|
||||
current = nullptr;
|
||||
}
|
||||
|
||||
CVideoPlayer::~CVideoPlayer()
|
||||
{
|
||||
}
|
||||
|
||||
bool CVideoPlayer::open(std::string name)
|
||||
{
|
||||
fname = name;
|
||||
first = true;
|
||||
|
||||
try
|
||||
{
|
||||
// Extract video from video.vid so we can play it.
|
||||
// We can handle only videos in form of single file, no archive support yet.
|
||||
{
|
||||
ResourceID videoID = ResourceID("VIDEO/" + name, EResType::VIDEO);
|
||||
auto data = CResourceHandler::get()->load(videoID)->readAll();
|
||||
|
||||
// try to determine video format using magic number from header (3 bytes, SMK or BIK)
|
||||
std::string magic(reinterpret_cast<char*>(data.first.get()), 3);
|
||||
if (magic == "BIK")
|
||||
current = &bikPlayer;
|
||||
else if (magic == "SMK")
|
||||
current = &smkPlayer;
|
||||
else
|
||||
throw std::runtime_error("Unknown video format: " + magic);
|
||||
|
||||
std::ofstream out(name, std::ofstream::binary);
|
||||
out.exceptions(std::ifstream::failbit | std::ifstream::badbit);
|
||||
out.write(reinterpret_cast<char*>(data.first.get()), data.second);
|
||||
}
|
||||
|
||||
current->open(name);
|
||||
return true;
|
||||
}
|
||||
catch(std::exception &e)
|
||||
{
|
||||
current = nullptr;
|
||||
logGlobal->warnStream() << "Failed to open video file " << name << ": " << e.what();
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void CVideoPlayer::close()
|
||||
{
|
||||
if(!current)
|
||||
{
|
||||
logGlobal->warnStream() << "Closing no opened player...?";
|
||||
return;
|
||||
}
|
||||
|
||||
current->close();
|
||||
current = nullptr;
|
||||
if(!DeleteFileA(fname.c_str()))
|
||||
{
|
||||
logGlobal->errorStream() << "Cannot remove temporarily extracted video file: " << fname;
|
||||
checkForError(false);
|
||||
}
|
||||
fname.clear();
|
||||
}
|
||||
|
||||
bool CVideoPlayer::nextFrame()
|
||||
{
|
||||
if(current)
|
||||
{
|
||||
current->nextFrame();
|
||||
return true;
|
||||
}
|
||||
else
|
||||
return false;
|
||||
}
|
||||
|
||||
void CVideoPlayer::show(int x, int y, SDL_Surface *dst, bool update)
|
||||
{
|
||||
if(current)
|
||||
current->show(x, y, dst, update);
|
||||
}
|
||||
|
||||
bool CVideoPlayer::wait()
|
||||
{
|
||||
if(current)
|
||||
return current->wait();
|
||||
else
|
||||
return false;
|
||||
}
|
||||
|
||||
int CVideoPlayer::curFrame() const
|
||||
{
|
||||
if(current)
|
||||
return current->curFrame();
|
||||
else
|
||||
return -1;
|
||||
}
|
||||
|
||||
int CVideoPlayer::frameCount() const
|
||||
{
|
||||
if(current)
|
||||
return current->frameCount();
|
||||
else
|
||||
return -1;
|
||||
}
|
||||
|
||||
bool CVideoPlayer::openAndPlayVideo(std::string name, int x, int y, SDL_Surface *dst, bool stopOnKey)
|
||||
{
|
||||
if(!open(name))
|
||||
return false;
|
||||
|
||||
bool ret = playVideo(x, y, dst, stopOnKey);
|
||||
close();
|
||||
return ret;
|
||||
}
|
||||
|
||||
void CVideoPlayer::update( int x, int y, SDL_Surface *dst, bool forceRedraw, bool update )
|
||||
{
|
||||
if(!current)
|
||||
return;
|
||||
|
||||
bool w = false;
|
||||
if(!first)
|
||||
{
|
||||
w = wait(); //check if should keep current frame
|
||||
if(!w)
|
||||
nextFrame();
|
||||
}
|
||||
else
|
||||
{
|
||||
first = false;
|
||||
}
|
||||
|
||||
|
||||
|
||||
if(!w)
|
||||
{
|
||||
show(x,y,dst,update);
|
||||
}
|
||||
else if (forceRedraw)
|
||||
{
|
||||
redraw(x, y, dst, update);
|
||||
}
|
||||
}
|
||||
|
||||
void CVideoPlayer::redraw( int x, int y, SDL_Surface *dst, bool update )
|
||||
{
|
||||
if(current)
|
||||
current->redraw(x, y, dst, update);
|
||||
}
|
||||
|
||||
bool CVideoPlayer::playVideo(int x, int y, SDL_Surface *dst, bool stopOnKey)
|
||||
{
|
||||
if(!current)
|
||||
return false;
|
||||
|
||||
int frame = 0;
|
||||
while(frame < frameCount()) //play all frames
|
||||
{
|
||||
if(stopOnKey && keyDown())
|
||||
return false;
|
||||
|
||||
if(!wait())
|
||||
{
|
||||
show(x, y, dst);
|
||||
nextFrame();
|
||||
frame++;
|
||||
}
|
||||
SDL_Delay(20);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#pragma comment(lib, "avcodec.lib")
|
||||
@ -578,9 +29,6 @@ bool CVideoPlayer::playVideo(int x, int y, SDL_Surface *dst, bool stopOnKey)
|
||||
#pragma comment(lib, "swscale.lib")
|
||||
#endif // _MSC_VER
|
||||
|
||||
|
||||
#ifndef DISABLE_VIDEO
|
||||
|
||||
// Define a set of functions to read data
|
||||
static int lodRead(void* opaque, uint8_t* buf, int size)
|
||||
{
|
||||
@ -619,14 +67,14 @@ CVideoPlayer::CVideoPlayer()
|
||||
av_register_all();
|
||||
}
|
||||
|
||||
bool CVideoPlayer::open(std::string fname)
|
||||
bool CVideoPlayer::open(std::string fname, bool scale/* = false*/)
|
||||
{
|
||||
return open(fname, true, false);
|
||||
}
|
||||
|
||||
// loop = to loop through the video
|
||||
// useOverlay = directly write to the screen.
|
||||
bool CVideoPlayer::open(std::string fname, bool loop, bool useOverlay)
|
||||
bool CVideoPlayer::open(std::string fname, bool loop, bool useOverlay, bool scale /*= false*/)
|
||||
{
|
||||
close();
|
||||
|
||||
@ -708,24 +156,37 @@ bool CVideoPlayer::open(std::string fname, bool loop, bool useOverlay)
|
||||
|
||||
// Allocate video frame
|
||||
frame = avcodec_alloc_frame();
|
||||
|
||||
//setup scaling
|
||||
|
||||
if(scale)
|
||||
{
|
||||
pos.w = screen->w;
|
||||
pos.h = screen->h;
|
||||
}
|
||||
else
|
||||
{
|
||||
pos.w = codecContext->width;
|
||||
pos.h = codecContext->height;
|
||||
}
|
||||
|
||||
// Allocate a place to put our YUV image on that screen
|
||||
if (useOverlay)
|
||||
{
|
||||
#ifdef VCMI_SDL1
|
||||
overlay = SDL_CreateYUVOverlay(codecContext->width, codecContext->height,
|
||||
overlay = SDL_CreateYUVOverlay(pos.w, pos.h,
|
||||
SDL_YV12_OVERLAY, screen);
|
||||
#else
|
||||
texture = SDL_CreateTexture( mainRenderer, SDL_PIXELFORMAT_IYUV, SDL_TEXTUREACCESS_STATIC, codecContext->width, codecContext->height);
|
||||
texture = SDL_CreateTexture( mainRenderer, SDL_PIXELFORMAT_IYUV, SDL_TEXTUREACCESS_STATIC, pos.w, pos.h);
|
||||
#endif
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
dest = CSDL_Ext::newSurface(codecContext->width, codecContext->height);
|
||||
dest = CSDL_Ext::newSurface(pos.w, pos.h);
|
||||
destRect.x = destRect.y = 0;
|
||||
destRect.w = codecContext->width;
|
||||
destRect.h = codecContext->height;
|
||||
destRect.w = pos.w;
|
||||
destRect.h = pos.h;
|
||||
}
|
||||
#ifdef VCMI_SDL1
|
||||
if (overlay == nullptr && dest == nullptr)
|
||||
@ -739,9 +200,9 @@ bool CVideoPlayer::open(std::string fname, bool loop, bool useOverlay)
|
||||
if (texture)
|
||||
#endif
|
||||
{ // Convert the image into YUV format that SDL uses
|
||||
sws = sws_getContext(codecContext->width, codecContext->height,
|
||||
codecContext->pix_fmt, codecContext->width, codecContext->height,
|
||||
PIX_FMT_YUV420P, SWS_BICUBIC, nullptr, nullptr, nullptr);
|
||||
sws = sws_getContext(codecContext->width, codecContext->height, codecContext->pix_fmt,
|
||||
pos.w, pos.h, PIX_FMT_YUV420P,
|
||||
SWS_BICUBIC, nullptr, nullptr, nullptr);
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -770,17 +231,14 @@ bool CVideoPlayer::open(std::string fname, bool loop, bool useOverlay)
|
||||
}
|
||||
}
|
||||
|
||||
sws = sws_getContext(codecContext->width, codecContext->height,
|
||||
codecContext->pix_fmt, codecContext->width, codecContext->height,
|
||||
screenFormat, SWS_BICUBIC, nullptr, nullptr, nullptr);
|
||||
sws = sws_getContext(codecContext->width, codecContext->height, codecContext->pix_fmt,
|
||||
pos.w, pos.h, screenFormat,
|
||||
SWS_BICUBIC, nullptr, nullptr, nullptr);
|
||||
}
|
||||
|
||||
if (sws == nullptr)
|
||||
return false;
|
||||
|
||||
pos.w = codecContext->width;
|
||||
pos.h = codecContext->height;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -844,7 +302,7 @@ bool CVideoPlayer::nextFrame()
|
||||
SDL_UnlockYUVOverlay(overlay);
|
||||
#else
|
||||
if (texture) {
|
||||
avpicture_alloc(&pict, AV_PIX_FMT_YUV420P, codecContext->width, codecContext->height);
|
||||
avpicture_alloc(&pict, AV_PIX_FMT_YUV420P, pos.w, pos.h);
|
||||
|
||||
sws_scale(sws, frame->data, frame->linesize,
|
||||
0, codecContext->height, pict.data, pict.linesize);
|
||||
@ -1000,7 +458,7 @@ bool CVideoPlayer::playVideo(int x, int y, SDL_Surface *dst, bool stopOnKey)
|
||||
#ifdef VCMI_SDL1
|
||||
SDL_DisplayYUVOverlay(overlay, &pos);
|
||||
#else
|
||||
SDL_RenderCopy(mainRenderer, texture, NULL, NULL);
|
||||
SDL_RenderCopy(mainRenderer, texture, NULL, &pos);
|
||||
SDL_RenderPresent(mainRenderer);
|
||||
#endif
|
||||
|
||||
@ -1014,9 +472,9 @@ bool CVideoPlayer::playVideo(int x, int y, SDL_Surface *dst, bool stopOnKey)
|
||||
return true;
|
||||
}
|
||||
|
||||
bool CVideoPlayer::openAndPlayVideo(std::string name, int x, int y, SDL_Surface *dst, bool stopOnKey)
|
||||
bool CVideoPlayer::openAndPlayVideo(std::string name, int x, int y, SDL_Surface *dst, bool stopOnKey, bool scale/* = false*/)
|
||||
{
|
||||
open(name, false, true);
|
||||
open(name, false, true, scale);
|
||||
bool ret = playVideo(x, y, dst, stopOnKey);
|
||||
close();
|
||||
return ret;
|
||||
@ -1029,4 +487,3 @@ CVideoPlayer::~CVideoPlayer()
|
||||
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
@ -6,7 +6,7 @@ struct SDL_Surface;
|
||||
class IVideoPlayer
|
||||
{
|
||||
public:
|
||||
virtual bool open(std::string name)=0; //true - succes
|
||||
virtual bool open(std::string name, bool scale = false)=0; //true - succes
|
||||
virtual void close()=0;
|
||||
virtual bool nextFrame()=0;
|
||||
virtual void show(int x, int y, SDL_Surface *dst, bool update = true)=0;
|
||||
@ -14,7 +14,6 @@ public:
|
||||
virtual bool wait()=0;
|
||||
virtual int curFrame() const =0;
|
||||
virtual int frameCount() const =0;
|
||||
|
||||
};
|
||||
|
||||
class IMainVideoPlayer : public IVideoPlayer
|
||||
@ -23,7 +22,7 @@ public:
|
||||
std::string fname; //name of current video file (empty if idle)
|
||||
|
||||
virtual void update(int x, int y, SDL_Surface *dst, bool forceRedraw, bool update = true){}
|
||||
virtual bool openAndPlayVideo(std::string name, int x, int y, SDL_Surface *dst, bool stopOnKey = false)
|
||||
virtual bool openAndPlayVideo(std::string name, int x, int y, SDL_Surface *dst, bool stopOnKey = false, bool scale = false)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
@ -31,189 +30,17 @@ public:
|
||||
|
||||
class CEmptyVideoPlayer : public IMainVideoPlayer
|
||||
{
|
||||
public:
|
||||
virtual int curFrame() const {return -1;};
|
||||
virtual int frameCount() const {return -1;};
|
||||
virtual void redraw( int x, int y, SDL_Surface *dst, bool update = true ) {};
|
||||
virtual void show( int x, int y, SDL_Surface *dst, bool update = true ) {};
|
||||
virtual bool nextFrame() {return false;};
|
||||
virtual void close() {};
|
||||
virtual bool wait() {return false;};
|
||||
virtual bool open( std::string name ) {return false;};
|
||||
public:
|
||||
int curFrame() const override {return -1;};
|
||||
int frameCount() const override {return -1;};
|
||||
void redraw( int x, int y, SDL_Surface *dst, bool update = true ) override {};
|
||||
void show( int x, int y, SDL_Surface *dst, bool update = true ) override {};
|
||||
bool nextFrame() override {return false;};
|
||||
void close() override {};
|
||||
bool wait() override {return false;};
|
||||
bool open(std::string name, bool scale = false) override {return false;};
|
||||
};
|
||||
|
||||
|
||||
#if defined(VCMI_WINDOWS) && (_MSC_VER < 1800 || !defined(USE_FFMPEG))
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
#pragma pack(push,1)
|
||||
struct BINK_STRUCT
|
||||
{
|
||||
si32 width;
|
||||
si32 height;
|
||||
si32 frameCount;
|
||||
si32 currentFrame;
|
||||
si32 lastFrame;
|
||||
si32 FPSMul;
|
||||
si32 FPSDiv;
|
||||
si32 unknown0;
|
||||
ui8 flags;
|
||||
ui8 unknown1[260];
|
||||
si32 CurPlane; // current plane
|
||||
void *plane0; // posi32er to plane 0
|
||||
void *plane1; // posi32er to plane 1
|
||||
si32 unknown2;
|
||||
si32 unknown3;
|
||||
si32 yWidth; // Y plane width
|
||||
si32 yHeight; // Y plane height
|
||||
si32 uvWidth; // U&V plane width
|
||||
si32 uvHeight; // U&V plane height
|
||||
};
|
||||
#pragma pack(pop)
|
||||
|
||||
typedef BINK_STRUCT* HBINK;
|
||||
|
||||
class DLLHandler
|
||||
{
|
||||
public:
|
||||
std::string name;
|
||||
HINSTANCE dll;
|
||||
void Instantiate(const char *filename);
|
||||
const char *GetLibExtension();
|
||||
void *FindAddress(const char *symbol);
|
||||
|
||||
DLLHandler();
|
||||
virtual ~DLLHandler(); //d-tor
|
||||
};
|
||||
|
||||
typedef void*(__stdcall* BinkSetSoundSystem)(void * soundfun, void*);
|
||||
typedef HBINK(__stdcall* BinkOpen)(HANDLE bikfile, int flags);
|
||||
typedef void(__stdcall* BinkClose)(HBINK);
|
||||
//typedef si32(__stdcall* BinkGetPalette)(HBINK);
|
||||
typedef void(__stdcall* BinkNextFrame)(HBINK);
|
||||
typedef void(__stdcall* BinkDoFrame)(HBINK);
|
||||
typedef ui8(__stdcall* BinkWait)(HBINK);
|
||||
typedef si32(__stdcall* BinkCopyToBuffer)(HBINK, void* buffer, int stride, int height, int x, int y, int mode);
|
||||
|
||||
class CBIKHandler : public DLLHandler, public IVideoPlayer
|
||||
{
|
||||
void allocBuffer(int Bpp = 0);
|
||||
void freeBuffer();
|
||||
public:
|
||||
HANDLE hBinkFile;
|
||||
HBINK hBink;
|
||||
char * buffer;
|
||||
int bufferSize;
|
||||
BinkSetSoundSystem binkSetSoundSystem;
|
||||
BinkOpen binkOpen;
|
||||
//BinkGetPalette getPalette;
|
||||
BinkNextFrame binkNextFrame;
|
||||
BinkDoFrame binkDoFrame;
|
||||
BinkCopyToBuffer binkCopyToBuffer;
|
||||
BinkWait binkWait;
|
||||
BinkClose binkClose;
|
||||
|
||||
CBIKHandler();
|
||||
bool open(std::string name);
|
||||
void close();
|
||||
bool nextFrame();
|
||||
void show(int x, int y, SDL_Surface *dst, bool update = true);
|
||||
void redraw(int x, int y, SDL_Surface *dst, bool update = true); //reblits buffer
|
||||
bool wait();
|
||||
int curFrame() const;
|
||||
int frameCount() const;
|
||||
};
|
||||
|
||||
//////////SMK Player ///////////////////////////////////////////////////////
|
||||
|
||||
struct SmackStruct
|
||||
{
|
||||
si32 version;
|
||||
si32 width;
|
||||
si32 height;
|
||||
si32 frameCount;
|
||||
si32 mspf;
|
||||
ui8 unk1[88];
|
||||
ui8 palette[776];
|
||||
si32 currentFrame; // Starting with 0
|
||||
ui8 unk[56];
|
||||
ui32 fileHandle; // exact type is HANDLE in windows.h
|
||||
};
|
||||
|
||||
// defines function pointer types
|
||||
typedef SmackStruct* (__stdcall* SmackOpen)(void* , ui32, si32 );
|
||||
typedef int (__stdcall* SmackDoFrame)( SmackStruct * );
|
||||
typedef void (__stdcall * SmackGoto )(SmackStruct *, int frameNumber);
|
||||
typedef void (__stdcall* SmackNextFrame)(SmackStruct*);
|
||||
typedef void (__stdcall* SmackClose)(SmackStruct*);
|
||||
typedef void (__stdcall* SmackToBuffer) (SmackStruct*, int, int, int, int, char *, ui32);
|
||||
typedef bool (__stdcall* SmackWait)(SmackStruct*);
|
||||
typedef void (__stdcall* SmackSoundOnOff) (SmackStruct*, bool);
|
||||
typedef int (__stdcall* SmackVolumePan)(SmackStruct *, int SmackTrack, int volume, int pan);
|
||||
|
||||
|
||||
|
||||
class CSmackPlayer: public DLLHandler, public IVideoPlayer
|
||||
{
|
||||
public:
|
||||
SmackOpen ptrSmackOpen;
|
||||
SmackDoFrame ptrSmackDoFrame;
|
||||
SmackToBuffer ptrSmackToBuffer;
|
||||
SmackNextFrame ptrSmackNextFrame;
|
||||
SmackWait ptrSmackWait;
|
||||
SmackSoundOnOff ptrSmackSoundOnOff;
|
||||
SmackClose ptrSmackClose;
|
||||
SmackVolumePan ptrVolumePan;
|
||||
|
||||
char *buffer, *buf;
|
||||
SmackStruct* data;
|
||||
|
||||
CSmackPlayer();
|
||||
~CSmackPlayer();
|
||||
bool open(std::string name);
|
||||
void close();
|
||||
bool nextFrame();
|
||||
void show(int x, int y, SDL_Surface *dst, bool update = true);
|
||||
void redraw(int x, int y, SDL_Surface *dst, bool update = true); //reblits buffer
|
||||
bool wait();
|
||||
int curFrame() const;
|
||||
int frameCount() const;
|
||||
};
|
||||
|
||||
class CVidHandler;
|
||||
|
||||
class CVideoPlayer : public IMainVideoPlayer
|
||||
{
|
||||
private:
|
||||
|
||||
CSmackPlayer smkPlayer; //for .SMK
|
||||
CBIKHandler bikPlayer; //for .BIK
|
||||
IVideoPlayer *current; //points to bik or smk player, appropriate to type of currently played video
|
||||
|
||||
bool first; //are we about to display the first frame (blocks update)
|
||||
public:
|
||||
|
||||
CVideoPlayer(); //c-tor
|
||||
~CVideoPlayer(); //d-tor
|
||||
|
||||
|
||||
bool open(std::string name);
|
||||
void close();
|
||||
bool nextFrame(); //move animation to the next frame
|
||||
void show(int x, int y, SDL_Surface *dst, bool update = true); //blit current frame
|
||||
void redraw(int x, int y, SDL_Surface *dst, bool update = true); //reblits buffer
|
||||
void update(int x, int y, SDL_Surface *dst, bool forceRedraw, bool update = true); //moves to next frame if appropriate, and blits it or blits only if redraw paremeter is set true
|
||||
bool wait(); //true if we should wait before displaying next frame (for keeping FPS)
|
||||
int curFrame() const; //current frame number <1, framecount>
|
||||
int frameCount() const;
|
||||
|
||||
bool openAndPlayVideo(std::string name, int x, int y, SDL_Surface *dst, bool stopOnKey = false); //opens video, calls playVideo, closes video; returns playVideo result (if whole video has been played)
|
||||
bool playVideo(int x, int y, SDL_Surface *dst, bool stopOnKey = false); //plays whole opened video; returns: true when whole video has been shown, false when it has been interrupted
|
||||
};
|
||||
|
||||
#else
|
||||
|
||||
#ifndef DISABLE_VIDEO
|
||||
|
||||
#include "../lib/filesystem/CInputStream.h"
|
||||
@ -256,32 +83,32 @@ class CVideoPlayer : public IMainVideoPlayer
|
||||
bool doLoop; // loop through video
|
||||
|
||||
bool playVideo(int x, int y, SDL_Surface *dst, bool stopOnKey);
|
||||
bool open(std::string fname, bool loop, bool useOverlay = false);
|
||||
bool open(std::string fname, bool loop, bool useOverlay = false, bool scale = false);
|
||||
|
||||
public:
|
||||
CVideoPlayer();
|
||||
~CVideoPlayer();
|
||||
|
||||
bool init();
|
||||
bool open(std::string fname);
|
||||
void close();
|
||||
bool nextFrame(); // display next frame
|
||||
bool open(std::string fname, bool scale = false) override;
|
||||
void close() override;
|
||||
bool nextFrame() override; // display next frame
|
||||
|
||||
void show(int x, int y, SDL_Surface *dst, bool update = true); //blit current frame
|
||||
void redraw(int x, int y, SDL_Surface *dst, bool update = true); //reblits buffer
|
||||
void update(int x, int y, SDL_Surface *dst, bool forceRedraw, bool update = true); //moves to next frame if appropriate, and blits it or blits only if redraw parameter is set true
|
||||
void show(int x, int y, SDL_Surface *dst, bool update = true) override; //blit current frame
|
||||
void redraw(int x, int y, SDL_Surface *dst, bool update = true) override; //reblits buffer
|
||||
void update(int x, int y, SDL_Surface *dst, bool forceRedraw, bool update = true) override; //moves to next frame if appropriate, and blits it or blits only if redraw parameter is set true
|
||||
|
||||
// Opens video, calls playVideo, closes video; returns playVideo result (if whole video has been played)
|
||||
bool openAndPlayVideo(std::string name, int x, int y, SDL_Surface *dst, bool stopOnKey = false);
|
||||
bool openAndPlayVideo(std::string name, int x, int y, SDL_Surface *dst, bool stopOnKey = false, bool scale = false) override;
|
||||
|
||||
//TODO:
|
||||
bool wait(){return false;};
|
||||
int curFrame() const {return -1;};
|
||||
int frameCount() const {return -1;};
|
||||
bool wait() override {return false;};
|
||||
int curFrame() const override {return -1;};
|
||||
int frameCount() const override {return -1;};
|
||||
|
||||
// public to allow access from ffmpeg IO functions
|
||||
std::unique_ptr<CInputStream> data;
|
||||
};
|
||||
|
||||
#endif
|
||||
#endif
|
||||
|
||||
|
@ -104,6 +104,7 @@
|
||||
<Add directory="$(#boost.include)" />
|
||||
<Add directory="../include" />
|
||||
<Add directory="../client" />
|
||||
<Add directory="$(#ffmpeg.include)" />
|
||||
</Compiler>
|
||||
<Linker>
|
||||
<Add option="-lole32" />
|
||||
@ -115,8 +116,13 @@
|
||||
<Add option="-lboost_thread$(#boost.libsuffix)" />
|
||||
<Add option="-lboost_chrono$(#boost.libsuffix)" />
|
||||
<Add option="-lVCMI_lib" />
|
||||
<Add option="-lavcodec.dll" />
|
||||
<Add option="-lavformat.dll" />
|
||||
<Add option="-lswscale.dll" />
|
||||
<Add option="-lavutil.dll" />
|
||||
<Add directory="$(#boost.lib32)" />
|
||||
<Add directory="../" />
|
||||
<Add directory="$(#ffmpeg.lib)" />
|
||||
</Linker>
|
||||
<Unit filename="../CCallback.cpp" />
|
||||
<Unit filename="../CCallback.h" />
|
||||
|
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
@ -27,23 +27,23 @@
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset>v110_xp</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset>v110_xp</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
@ -92,6 +92,9 @@
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='RD|Win32'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='RD|x64'" />
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<LibraryWPath />
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<Optimization>
|
||||
@ -101,13 +104,14 @@
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile>StdInc.h</PrecompiledHeaderFile>
|
||||
<AdditionalOptions>/MP4 /Zm150</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(FFMPEGDIR)\include;.</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>SDL.lib;zlib.lib;SDL_image.lib;SDL_ttf.lib;SDL_mixer.lib;VCMI_lib.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies>avcodec.lib;avdevice.lib;avfilter.lib;avformat.lib;avutil.lib;postproc.lib;swresample.lib;swscale.lib;SDL.lib;zlib.lib;SDL_image.lib;SDL_ttf.lib;SDL_mixer.lib;VCMI_lib.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<ShowProgress>NotSet</ShowProgress>
|
||||
<OptimizeReferences>false</OptimizeReferences>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<Profile>true</Profile>
|
||||
<AdditionalLibraryDirectories>..\..\libs;..</AdditionalLibraryDirectories>
|
||||
<AdditionalLibraryDirectories>$(FFMPEGDIR)\lib;.;..\..\libs;..</AdditionalLibraryDirectories>
|
||||
</Link>
|
||||
<Manifest>
|
||||
<AdditionalManifestFiles>$(ProjectDir)DPIaware.manifest;%(AdditionalManifestFiles)</AdditionalManifestFiles>
|
||||
@ -138,15 +142,22 @@
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile>StdInc.h</PrecompiledHeaderFile>
|
||||
<AdditionalOptions>/MP4 /Zm150</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(FFMPEGDIR)\include;.</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>SDL.lib;zlib.lib;SDL_image.lib;SDL_ttf.lib;SDL_mixer.lib;VCMI_lib.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies>avcodec.lib;avdevice.lib;avfilter.lib;avformat.lib;avutil.lib;postproc.lib;swresample.lib;swscale.lib;SDL.lib;zlib.lib;SDL_image.lib;SDL_ttf.lib;SDL_mixer.lib;VCMI_lib.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<Driver>NotSet</Driver>
|
||||
<LinkTimeCodeGeneration>
|
||||
</LinkTimeCodeGeneration>
|
||||
<ShowProgress>NotSet</ShowProgress>
|
||||
<AdditionalLibraryDirectories>..\..\libs;..</AdditionalLibraryDirectories>
|
||||
<AdditionalLibraryDirectories>$(FFMPEGDIR)\lib;.;..\..\libs;..</AdditionalLibraryDirectories>
|
||||
<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
</Link>
|
||||
<CustomBuildStep>
|
||||
<Command>
|
||||
</Command>
|
||||
</CustomBuildStep>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='RD|x64'">
|
||||
<ClCompile>
|
||||
|
@ -17,7 +17,7 @@
|
||||
"type" : "object",
|
||||
"default": {},
|
||||
"additionalProperties" : false,
|
||||
"required" : [ "classicCreatureWindow", "playerName", "showfps", "music", "sound", "encoding" ],
|
||||
"required" : [ "playerName", "showfps", "music", "sound", "encoding" ],
|
||||
"properties" : {
|
||||
"playerName" : {
|
||||
"type":"string",
|
||||
|
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
@ -17,11 +17,11 @@
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<PlatformToolset>v120</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<PlatformToolset>v120</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
|
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
@ -19,13 +19,13 @@
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<PlatformToolset>v120</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<PlatformToolset>v120</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
|
@ -133,7 +133,7 @@ set(lib_HEADERS
|
||||
add_library(vcmi SHARED ${lib_SRCS} ${lib_HEADERS})
|
||||
set_target_properties(vcmi PROPERTIES XCODE_ATTRIBUTE_LD_DYLIB_INSTALL_NAME "@rpath/libvcmi.dylib")
|
||||
set_target_properties(vcmi PROPERTIES COMPILE_DEFINITIONS "VCMI_DLL=1")
|
||||
target_link_libraries(vcmi minizip ${Boost_LIBRARIES} ${SDL_LIBRARY} ${ZLIB_LIBRARIES} ${SYSTEM_LIBS})
|
||||
target_link_libraries(vcmi ${MINIZIP_LIBRARIES} ${Boost_LIBRARIES} ${SDL_LIBRARY} ${ZLIB_LIBRARIES} ${SYSTEM_LIBS})
|
||||
|
||||
if(WIN32)
|
||||
set_target_properties(vcmi PROPERTIES OUTPUT_NAME VCMI_lib)
|
||||
|
@ -3,6 +3,9 @@
|
||||
// Use some magic to keep the list of files and their code name in sync.
|
||||
|
||||
#define VCMI_SOUND_LIST \
|
||||
/* Sounds for map actions */ \
|
||||
VCMI_SOUND_NAME(KillFade) VCMI_SOUND_FILE(KILLFADE.wav) /* hero or monster disappears */ \
|
||||
/* Other sounds (TODO: separate out the sounds for units, spells and the rest */ \
|
||||
VCMI_SOUND_NAME(AAGLAttack) VCMI_SOUND_FILE(AAGLATTK.wav) \
|
||||
VCMI_SOUND_NAME(AAGLDefend) VCMI_SOUND_FILE(AAGLDFND.wav) \
|
||||
VCMI_SOUND_NAME(AAGLKill) VCMI_SOUND_FILE(AAGLKILL.wav) \
|
||||
@ -515,7 +518,6 @@ VCMI_SOUND_NAME(ITRGKill) VCMI_SOUND_FILE(ITRGKILL.wav) \
|
||||
VCMI_SOUND_NAME(ITRGMove) VCMI_SOUND_FILE(ITRGMOVE.wav) \
|
||||
VCMI_SOUND_NAME(ITRGWNCE) VCMI_SOUND_FILE(ITRGWNCE.wav) \
|
||||
VCMI_SOUND_NAME(KEEPShot) VCMI_SOUND_FILE(KEEPSHOT.wav) \
|
||||
VCMI_SOUND_NAME(KillFADE) VCMI_SOUND_FILE(KILLFADE.wav) \
|
||||
VCMI_SOUND_NAME(LANDKill) VCMI_SOUND_FILE(LANDKILL.wav) \
|
||||
VCMI_SOUND_NAME(LANDMINE) VCMI_SOUND_FILE(LANDMINE.wav) \
|
||||
VCMI_SOUND_NAME(LCRSAttack) VCMI_SOUND_FILE(LCRSATTK.wav) \
|
||||
@ -1033,4 +1035,4 @@ public:
|
||||
};
|
||||
#undef VCMI_SOUND_NAME
|
||||
#undef VCMI_SOUND_FILE
|
||||
};
|
||||
};
|
||||
|
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
@ -27,24 +27,24 @@
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset>v110_xp</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset>v110_xp</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
|
@ -16,7 +16,11 @@
|
||||
#include "CCompressedStream.h"
|
||||
|
||||
// Necessary here in order to get all types
|
||||
#ifdef USE_SYSTEM_MINIZIP
|
||||
#include <minizip/unzip.h>
|
||||
#else
|
||||
#include "../minizip/unzip.h"
|
||||
#endif
|
||||
|
||||
class DLL_LINKAGE CZipStream : public CBufferedStream
|
||||
{
|
||||
|
@ -110,6 +110,7 @@ EResType::Type EResTypeHelper::getTypeFromExtension(std::string extension)
|
||||
(".AVI", EResType::VIDEO)
|
||||
(".MP3", EResType::MUSIC)
|
||||
(".OGG", EResType::MUSIC)
|
||||
(".FLAC", EResType::MUSIC)
|
||||
(".ZIP", EResType::ARCHIVE_ZIP)
|
||||
(".LOD", EResType::ARCHIVE_LOD)
|
||||
(".PAC", EResType::ARCHIVE_LOD)
|
||||
|
@ -318,6 +318,11 @@ std::string CObjectClassesHandler::getObjectName(si32 type, si32 subtype) const
|
||||
return getObjectName(type);
|
||||
}
|
||||
|
||||
std::string CObjectClassesHandler::getObjectHandlerName(si32 type) const
|
||||
{
|
||||
return objects.at(type)->handlerName;
|
||||
}
|
||||
|
||||
void AObjectTypeHandler::setType(si32 type, si32 subtype)
|
||||
{
|
||||
this->type = type;
|
||||
|
@ -221,6 +221,9 @@ public:
|
||||
|
||||
std::string getObjectName(si32 type) const;
|
||||
std::string getObjectName(si32 type, si32 subtype) const;
|
||||
|
||||
/// Returns handler string describing the handler (for use in client)
|
||||
std::string getObjectHandlerName(si32 type) const;
|
||||
|
||||
template <typename Handler> void serialize(Handler &h, const int version)
|
||||
{
|
||||
|
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
@ -37,26 +37,26 @@
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<PlatformToolset>v120</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<PlatformToolset>v120</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<PlatformToolset>v120</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<PlatformToolset>v120</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
|
@ -81,6 +81,9 @@ std::unique_ptr<CMap> CMapGenerator::generate(CMapGenOptions * mapGenOptions, in
|
||||
{
|
||||
this->mapGenOptions = mapGenOptions;
|
||||
this->randomSeed = randomSeed;
|
||||
|
||||
assert(mapGenOptions);
|
||||
|
||||
rand.setSeed(this->randomSeed);
|
||||
mapGenOptions->finalize(rand);
|
||||
|
||||
@ -90,6 +93,7 @@ std::unique_ptr<CMap> CMapGenerator::generate(CMapGenOptions * mapGenOptions, in
|
||||
try
|
||||
{
|
||||
editManager->getUndoManager().setUndoRedoLimit(0);
|
||||
//FIXME: somehow mapGenOption is nullptr at this point :?
|
||||
addHeaderInfo();
|
||||
initTiles();
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
@ -27,27 +27,27 @@
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v110_xp</PlatformToolset>
|
||||
<PlatformToolset>v120</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v110_xp</PlatformToolset>
|
||||
<PlatformToolset>v120</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<PlatformToolset>v120</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<PlatformToolset>v120</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
|
@ -599,14 +599,14 @@ int main(int argc, char** argv)
|
||||
CBasicLogConfigurator logConfig(VCMIDirs::get().userCachePath() / "VCMI_Server_log.txt", console);
|
||||
logConfig.configureDefault();
|
||||
|
||||
preinitDLL(console);
|
||||
settings.init();
|
||||
logConfig.configure();
|
||||
|
||||
handleCommandOptions(argc, argv);
|
||||
port = cmdLineOptions["port"].as<int>();
|
||||
logNetwork->infoStream() << "Port " << port << " will be used.";
|
||||
|
||||
preinitDLL(console);
|
||||
settings.init();
|
||||
logConfig.configure();
|
||||
|
||||
loadDLLClasses();
|
||||
srand ( (ui32)time(nullptr) );
|
||||
try
|
||||
|
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
@ -27,23 +27,23 @@
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset>v110_xp</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset>v110_xp</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
|
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
@ -27,23 +27,23 @@
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset>v110_xp</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset>v110_xp</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
|
Loading…
Reference in New Issue
Block a user