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- Compile fix

- Fixed Basilisk spawning at Hive
- Fixed double-shot of Marksman
This commit is contained in:
DjWarmonger
2013-02-11 17:23:55 +00:00
parent 6ff7d61b91
commit b554af25d3
4 changed files with 11 additions and 2 deletions

View File

@@ -5,7 +5,7 @@ void CEmptyAI::init(CCallback * CB)
{
cb = CB;
human=false;
playerID=cb->getMyColor();
playerID = *cb->getMyColor();
std::cout << "EmptyAI initialized." << std::endl;
}
void CEmptyAI::yourTurn()