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https://github.com/vcmi/vcmi.git
synced 2025-11-06 09:09:40 +02:00
Added stubs for some Map objects serialization
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@@ -82,6 +82,9 @@ public:
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}
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protected:
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void setPropertyDer(ui8 what, ui32 val) override;
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void writeJsonOptions(JsonNode & json) const override;
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void readJsonOptions(const JsonNode & json) override;
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private:
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void fight(const CGHeroInstance *h) const;
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@@ -107,6 +110,9 @@ public:
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h & static_cast<CGObjectInstance&>(*this);
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h & message;
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}
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protected:
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void writeJsonOptions(JsonNode & json) const override;
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void readJsonOptions(const JsonNode & json) override;
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};
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class DLL_LINKAGE CGWitchHut : public CPlayersVisited
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@@ -124,6 +130,9 @@ public:
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h & static_cast<CPlayersVisited&>(*this);
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h & allowedAbilities & ability;
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}
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protected:
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void writeJsonOptions(JsonNode & json) const override;
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void readJsonOptions(const JsonNode & json) override;
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};
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class DLL_LINKAGE CGScholar : public CGObjectInstance
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@@ -133,7 +142,6 @@ public:
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EBonusType bonusType;
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ui16 bonusID; //ID of skill/spell
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// void giveAnyBonus(const CGHeroInstance * h) const; //TODO: remove
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CGScholar() : bonusType(EBonusType::RANDOM){};
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void onHeroVisit(const CGHeroInstance * h) const override;
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void initObj() override;
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@@ -142,6 +150,9 @@ public:
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h & static_cast<CGObjectInstance&>(*this);
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h & bonusType & bonusID;
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}
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protected:
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void writeJsonOptions(JsonNode & json) const override;
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void readJsonOptions(const JsonNode & json) override;
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};
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class DLL_LINKAGE CGGarrison : public CArmedInstance
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@@ -158,6 +169,9 @@ public:
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h & static_cast<CArmedInstance&>(*this);
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h & removableUnits;
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}
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protected:
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void writeJsonOptions(JsonNode & json) const override;
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void readJsonOptions(const JsonNode & json) override;
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};
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class DLL_LINKAGE CGArtifact : public CArmedInstance
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@@ -182,6 +196,9 @@ public:
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h & static_cast<CArmedInstance&>(*this);
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h & message & storedArtifact;
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}
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protected:
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void writeJsonOptions(JsonNode & json) const override;
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void readJsonOptions(const JsonNode & json) override;
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};
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class DLL_LINKAGE CGResource : public CArmedInstance
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@@ -204,6 +221,9 @@ public:
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h & static_cast<CArmedInstance&>(*this);
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h & amount & message;
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}
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protected:
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void writeJsonOptions(JsonNode & json) const override;
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void readJsonOptions(const JsonNode & json) override;
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};
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class DLL_LINKAGE CGShrine : public CPlayersVisited
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@@ -220,6 +240,9 @@ public:
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h & static_cast<CPlayersVisited&>(*this);;
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h & spell;
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}
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protected:
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void writeJsonOptions(JsonNode & json) const override;
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void readJsonOptions(const JsonNode & json) override;
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};
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class DLL_LINKAGE CGMine : public CArmedInstance
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@@ -247,6 +270,9 @@ public:
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h & producedResource & producedQuantity;
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}
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ui32 defaultResProduction();
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protected:
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void writeJsonOptions(JsonNode & json) const override;
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void readJsonOptions(const JsonNode & json) override;
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};
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struct DLL_LINKAGE TeleportChannel
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@@ -411,6 +437,9 @@ public:
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h & static_cast<CGObjectInstance&>(*this);
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h & static_cast<IShipyard&>(*this);
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}
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protected:
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void writeJsonOptions(JsonNode & json) const override;
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void readJsonOptions(const JsonNode & json) override;
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};
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class DLL_LINKAGE CGMagi : public CGObjectInstance
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@@ -477,4 +506,7 @@ public:
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h & static_cast<CGObjectInstance&>(*this);
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}
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void giveBonusTo( PlayerColor player ) const;
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protected:
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void writeJsonOptions(JsonNode & json) const override;
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void readJsonOptions(const JsonNode & json) override;
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};
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