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Restored ambient sounds functionality

This commit is contained in:
Ivan Savenko
2023-03-01 17:20:05 +02:00
parent cdcd5a29dd
commit b57a07b10f
18 changed files with 361 additions and 133 deletions

View File

@@ -92,8 +92,6 @@ public:
/// Central class for managing user interface logic
class CPlayerInterface : public CGameInterface, public IUpdateable
{
const CArmedInstance * currentSelection;
public:
HeroPathStorage paths;
@@ -263,9 +261,6 @@ public:
void requestReturningToMainMenu(bool won);
void proposeLoadingGame();
// Ambient sounds
void updateAmbientSounds(bool resetAll);
///returns true if all events are processed internally
bool capturedAllEvents();