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StartInfo in gamestate now use unique_ptr

This commit is contained in:
Ivan Savenko
2025-03-03 14:46:15 +00:00
parent 82506d5eff
commit b6026084ea
13 changed files with 44 additions and 30 deletions

View File

@ -208,7 +208,7 @@ void CVCMIServer::prepareToRestart()
return;
}
* si = * gh->gs->initialOpts;
* si = * gh->gs->getInitialStartInfo();
setState(EServerState::LOBBY);
if (si->campState)
{