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Fixed at least one of the #1428 infinite turns cases.
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@ -1228,9 +1228,7 @@ void VCAI::recruitCreatures(const CGDwelling * d)
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// if(containsSavedRes(c->cost))
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// continue;
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TResources myRes = cb->getResourceAmount();
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myRes[Res::GOLD] -= GOLD_RESERVE;
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amin(count, myRes / VLC->creh->creatures[creID]->cost);
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amin(count, freeResources() / VLC->creh->creatures[creID]->cost);
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if(count > 0)
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cb->recruitCreatures(d, creID, count, i);
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}
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@ -1900,6 +1898,11 @@ void VCAI::tryRealize(CGoal g)
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//cb->recalculatePaths();
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if(!g.hero->movement)
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throw cannotFulfillGoalException("Cannot visit tile: hero is out of MPs!");
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if(g.tile == g.hero->visitablePos() && cb->getVisitableObjs(g.hero->visitablePos()).size() < 2)
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{
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logAi->warnStream() << boost::format("Why do I want to move hero %s to tile %s? Already standing on that tile! ") % g.hero->name % g.tile;
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throw goalFulfilledException (g);
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}
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//if(!g.isBlockedBorderGate(g.tile))
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//{
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if (ai->moveHeroToTile(g.tile, g.hero.get()))
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@ -2614,6 +2617,14 @@ void VCAI::validateObject(ObjectIdRef obj)
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}
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}
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TResources VCAI::freeResources() const
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{
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TResources myRes = cb->getResourceAmount();
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myRes[Res::GOLD] -= GOLD_RESERVE;
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vstd::amax(myRes[Res::GOLD], 0);
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return myRes;
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}
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AIStatus::AIStatus()
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{
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battle = NO_BATTLE;
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@ -3264,7 +3275,7 @@ TSubgoal CGoal::whatToDoToAchieve()
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{
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for (auto type : creature.second)
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{
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if (type == objid)
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if (type == objid && ai->freeResources().canAfford(VLC->creh->creatures[type]->cost))
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dwellings.push_back(d);
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}
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}
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@ -3273,7 +3284,7 @@ TSubgoal CGoal::whatToDoToAchieve()
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if (dwellings.size())
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{
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boost::sort(dwellings, isCloser);
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return CGoal(GET_OBJ).setobjid (dwellings.front()->id.getNum()); //TODO: consider needed resources
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return CGoal(GET_OBJ).setobjid (dwellings.front()->id.getNum());
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}
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else
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return CGoal(EXPLORE);
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@ -3435,9 +3446,12 @@ TSubgoal CGoal::whatToDoToAchieve()
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{
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if(creLevel.first)
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{
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auto creature = VLC->creh->creatures[creLevel.second.front()];
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if(cb->getResourceAmount().canAfford(creature->cost))
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return false;
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for(auto & creatureID : creLevel.second)
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{
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auto creature = VLC->creh->creatures[creatureID];
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if(ai->freeResources().canAfford(creature->cost))
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return false;
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}
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}
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}
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}
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@ -420,6 +420,7 @@ public:
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std::vector<HeroPtr> getUnblockedHeroes() const;
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HeroPtr primaryHero() const;
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TResources freeResources() const; //owned resources minus gold reserve
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TResources estimateIncome() const;
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bool containsSavedRes(const TResources &cost) const;
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void checkHeroArmy (HeroPtr h);
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9
Global.h
9
Global.h
@ -629,6 +629,15 @@ namespace vstd
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return *pos;
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}
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template <typename Container>
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typename Container::const_reference atOrDefault(const Container &r, size_t index, const typename Container::const_reference &defaultValue)
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{
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if(isValidIndex(r, index))
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return r[index];
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return defaultValue;
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}
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using boost::math::round;
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}
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using vstd::operator-=;
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@ -1431,7 +1431,10 @@ void CBattleInterface::spellCast( const BattleSpellCast * sc )
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break;
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default:
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text = CGI->generaltexth->allTexts[565]; //The %s casts %s
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boost::algorithm::replace_first(text, "%s", CGI->creh->creatures[sc->attackerType]->namePl); //casting stack
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if(auto castingCreature = vstd::atOrDefault(CGI->creh->creatures, sc->attackerType, nullptr))
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boost::algorithm::replace_first(text, "%s", castingCreature->namePl); //casting stack
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else
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boost::algorithm::replace_first(text, "%s", "@Unknown caster@"); //should not happen
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}
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if (plural)
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{
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@ -1459,9 +1462,9 @@ void CBattleInterface::spellCast( const BattleSpellCast * sc )
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{
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boost::algorithm::replace_first(text, "%s", curInt->cb->battleGetHeroInfo(sc->side).name);
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}
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else if(sc->attackerType < CGI->creh->creatures.size())
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if(auto castingCreature = vstd::atOrDefault(CGI->creh->creatures, sc->attackerType, nullptr))
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{
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boost::algorithm::replace_first(text, "%s", CGI->creh->creatures[sc->attackerType]->namePl); //creature caster
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boost::algorithm::replace_first(text, "%s", castingCreature->namePl); //creature caster
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}
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else
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{
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@ -23,6 +23,10 @@ public:
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ConstTransitivePtr(T *Ptr = nullptr)
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: ptr(Ptr)
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{}
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ConstTransitivePtr(std::nullptr_t)
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: ptr(nullptr)
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{}
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const T& operator*() const
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{
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