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SDL1 wipe, part 2. Untested.
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@ -266,9 +266,7 @@ void Graphics::loadHeroFlagsDetail(std::pair<std::vector<CDefEssential *> Graphi
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for(auto & curImg : curImgs)
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{
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CSDL_Ext::setDefaultColorKey(curImg.bitmap);
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#ifndef VCMI_SDL1
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SDL_SetSurfaceBlendMode(curImg.bitmap,SDL_BLENDMODE_NONE);
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#endif
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}
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}
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}
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