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SDL1 wipe, part 2. Untested.
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@ -369,10 +369,8 @@ public:
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void print(const std::string &txt);
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void keyPressed (const SDL_KeyboardEvent & key); //call-in
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#ifndef VCMI_SDL1
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void textInputed(const SDL_TextInputEvent & event) override;
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void textEdited(const SDL_TextEditingEvent & event) override;
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#endif // VCMI_SDL1
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void startEnteringText();
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void endEnteringText(bool printEnteredText);
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