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Merge pull request #2973 from IvanSavenko/identifier_explicit_constructor
Improvements to type safety of Identifier class
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@@ -409,7 +409,7 @@ CLevelWindow::CLevelWindow(const CGHeroInstance * hero, PrimarySkill pskill, std
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box = std::make_shared<CComponentBox>(comps, Rect(75, 300, pos.w - 150, 100));
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}
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portrait = std::make_shared<CAnimImage>(AnimationPath::builtin("PortraitsLarge"), hero->portrait, 0, 170, 66);
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portrait = std::make_shared<CAnimImage>(AnimationPath::builtin("PortraitsLarge"), hero->getIconIndex(), 0, 170, 66);
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ok = std::make_shared<CButton>(Point(297, 413), AnimationPath::builtin("IOKAY"), CButton::tooltip(), std::bind(&CLevelWindow::close, this), EShortcut::GLOBAL_ACCEPT);
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//%s has gained a level.
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@@ -598,7 +598,7 @@ CTavernWindow::HeroPortrait::HeroPortrait(int & sel, int id, int x, int y, const
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boost::algorithm::replace_first(description, "%s", h->type->heroClass->getNameTranslated());
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boost::algorithm::replace_first(description, "%d", std::to_string(artifs));
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portrait = std::make_shared<CAnimImage>(AnimationPath::builtin("portraitsLarge"), h->portrait);
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portrait = std::make_shared<CAnimImage>(AnimationPath::builtin("portraitsLarge"), h->getIconIndex());
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}
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}
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@@ -1246,7 +1246,7 @@ CGarrisonWindow::CGarrisonWindow(const CArmedInstance * up, const CGHeroInstance
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title = std::make_shared<CLabel>(275, 30, FONT_BIG, ETextAlignment::CENTER, Colors::YELLOW, titleText);
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banner = std::make_shared<CAnimImage>(AnimationPath::builtin("CREST58"), up->getOwner().getNum(), 0, 28, 124);
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portrait = std::make_shared<CAnimImage>(AnimationPath::builtin("PortraitsLarge"), down->portrait, 0, 29, 222);
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portrait = std::make_shared<CAnimImage>(AnimationPath::builtin("PortraitsLarge"), down->getIconIndex(), 0, 29, 222);
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}
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void CGarrisonWindow::updateGarrisons()
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@@ -1537,9 +1537,9 @@ CThievesGuildWindow::CThievesGuildWindow(const CGObjectInstance * _owner):
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for(auto & iter : tgi.colorToBestHero)
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{
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banners.push_back(std::make_shared<CPicture>(ImagePath::builtin(colorToBox[iter.first.getNum()]), 253 + 66 * counter, 334));
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if(iter.second.portrait >= 0)
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if(iter.second.portraitSource.isValid())
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{
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bestHeroes.push_back(std::make_shared<CAnimImage>(AnimationPath::builtin("PortraitsSmall"), iter.second.portrait, 0, 260 + 66 * counter, 360));
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bestHeroes.push_back(std::make_shared<CAnimImage>(AnimationPath::builtin("PortraitsSmall"), iter.second.getIconIndex(), 0, 260 + 66 * counter, 360));
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//TODO: r-click info:
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// - r-click on hero
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// - r-click on primary skill label
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