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initial iOS support to fix building
tested with Xcode and Unix Makefiles
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@ -698,7 +698,7 @@ void CServerHandler::threadHandleConnection()
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void CServerHandler::threadRunServer()
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{
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#ifndef VCMI_ANDROID
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#if !defined(VCMI_ANDROID) && !defined(VCMI_IOS)
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setThreadName("CServerHandler::threadRunServer");
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const std::string logName = (VCMIDirs::get().userLogsPath() / "server_log.txt").string();
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std::string comm = VCMIDirs::get().serverPath().string()
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