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Fix positioning
Fix problem for costBacground in QuickRecruitmentWindow. Position "y" there was scaled which lead to errors with different resolutions.
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@ -73,7 +73,7 @@ void QuickRecruitmentWindow::initWindow(Rect startupPosition)
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pos.x -= 55 * (creaturesAmount - 3);
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}
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backgroundTexture = std::make_shared<CFilledTexture>("DIBOXBCK.pcx", Rect(0, 0, pos.w, pos.h));
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costBackground = std::make_shared<CPicture>("QuickRecruitmentWindow/costBackground.png", pos.w/2-113, pos.y+290);
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costBackground = std::make_shared<CPicture>("QuickRecruitmentWindow/costBackground.png", pos.w/2-113, 335);
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}
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void QuickRecruitmentWindow::maxAllCards(std::vector<std::shared_ptr<CreaturePurchaseCard> > cards)
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