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Minor refactoring of translations:

- removed unsuccessful and broken validation of translations
- pass JsonNode when registering strings to provide information on mod
source
This commit is contained in:
Ivan Savenko
2024-09-30 10:21:10 +00:00
parent c77da2e476
commit b85ccccb37
19 changed files with 48 additions and 141 deletions

View File

@@ -617,9 +617,9 @@ std::shared_ptr<CCreature> CCreatureHandler::loadFromJson(const std::string & sc
cre->cost = ResourceSet(node["cost"]);
VLC->generaltexth->registerString(scope, cre->getNameSingularTextID(), node["name"]["singular"].String());
VLC->generaltexth->registerString(scope, cre->getNamePluralTextID(), node["name"]["plural"].String());
VLC->generaltexth->registerString(scope, cre->getDescriptionTextID(), node["description"].String());
VLC->generaltexth->registerString(scope, cre->getNameSingularTextID(), node["name"]["singular"]);
VLC->generaltexth->registerString(scope, cre->getNamePluralTextID(), node["name"]["plural"]);
VLC->generaltexth->registerString(scope, cre->getDescriptionTextID(), node["description"]);
cre->addBonus(node["hitPoints"].Integer(), BonusType::STACK_HEALTH);
cre->addBonus(node["speed"].Integer(), BonusType::STACKS_SPEED);