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Filesystem handling is now more flexible

- removed CResourceLoader class in favor of one that implements resource loader interface
- removed global pool of files, in favour of more dynamic approach
- renamed some files to match current situation
All these changes are needed mostly for future mod manager + .zip support
This commit is contained in:
Ivan Savenko
2013-07-28 14:49:50 +00:00
parent aa6626bc35
commit b87897096c
64 changed files with 1203 additions and 1521 deletions

View File

@ -1,5 +1,6 @@
#include "StdInc.h"
#include "CBinaryReader.h"
#include <SDL_endian.h>
#include "CInputStream.h"
@ -12,9 +13,7 @@ CData readLE(CData data)
std::reverse(dataPtr, dataPtr + sizeof(data));
return data;
}
#else
template <typename CData>
CData readLE(CData data)
{
@ -24,12 +23,10 @@ CData readLE(CData data)
CBinaryReader::CBinaryReader() : stream(nullptr)
{
}
CBinaryReader::CBinaryReader(CInputStream * stream) : stream(stream)
{
}
CInputStream * CBinaryReader::getStream()
@ -97,7 +94,6 @@ void CBinaryReader::skip(int count)
stream->skip(count);
}
std::string CBinaryReader::getEndOfStreamExceptionMsg(long bytesToRead) const
{
std::stringstream ss;