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Filesystem handling is now more flexible
- removed CResourceLoader class in favor of one that implements resource loader interface - removed global pool of files, in favour of more dynamic approach - renamed some files to match current situation All these changes are needed mostly for future mod manager + .zip support
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@ -1,7 +1,7 @@
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#include "StdInc.h"
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#include "CFileInputStream.h"
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#include "CFileInfo.h"
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#include "CFileInfo.h"
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CFileInputStream::CFileInputStream(const std::string & file, si64 start, si64 size)
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{
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