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Split off some netpack structures into separate files

This commit is contained in:
Ivan Savenko
2023-10-23 13:59:15 +03:00
parent d1d4db26e0
commit b88a8da4e8
134 changed files with 1844 additions and 1619 deletions

View File

@@ -15,15 +15,16 @@
#include "client/CPlayerInterface.h"
#include "client/Client.h"
#include "lib/mapping/CMap.h"
#include "lib/mapObjects/CGHeroInstance.h"
#include "lib/CBuildingHandler.h"
#include "lib/CGeneralTextHandler.h"
#include "lib/CHeroHandler.h"
#include "lib/NetPacks.h"
#include "lib/CArtHandler.h"
#include "lib/GameConstants.h"
#include "lib/CPlayerState.h"
#include "lib/UnlockGuard.h"
#include "lib/battle/BattleInfo.h"
#include "lib/networkPacks/PacksForServer.h"
bool CCallback::teleportHero(const CGHeroInstance *who, const CGTownInstance *where)
{