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Split off some netpack structures into separate files
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@ -73,8 +73,6 @@
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#include "../lib/CondSh.h"
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#include "../lib/GameConstants.h"
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#include "../lib/JsonNode.h"
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#include "../lib/NetPacks.h" //todo: remove
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#include "../lib/NetPacksBase.h"
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#include "../lib/RoadHandler.h"
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#include "../lib/StartInfo.h"
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#include "../lib/TerrainHandler.h"
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@ -95,6 +93,10 @@
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#include "../lib/mapping/CMapHeader.h"
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#include "../lib/networkPacks/PacksForClient.h"
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#include "../lib/networkPacks/PacksForClientBattle.h"
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#include "../lib/networkPacks/PacksForServer.h"
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#include "../lib/pathfinder/CGPathNode.h"
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#include "../lib/serializer/BinaryDeserializer.h"
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