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Split off some netpack structures into separate files

This commit is contained in:
Ivan Savenko
2023-10-23 13:59:15 +03:00
parent d1d4db26e0
commit b88a8da4e8
134 changed files with 1844 additions and 1619 deletions

View File

@ -73,8 +73,6 @@
#include "../lib/CondSh.h"
#include "../lib/GameConstants.h"
#include "../lib/JsonNode.h"
#include "../lib/NetPacks.h" //todo: remove
#include "../lib/NetPacksBase.h"
#include "../lib/RoadHandler.h"
#include "../lib/StartInfo.h"
#include "../lib/TerrainHandler.h"
@ -95,6 +93,10 @@
#include "../lib/mapping/CMapHeader.h"
#include "../lib/networkPacks/PacksForClient.h"
#include "../lib/networkPacks/PacksForClientBattle.h"
#include "../lib/networkPacks/PacksForServer.h"
#include "../lib/pathfinder/CGPathNode.h"
#include "../lib/serializer/BinaryDeserializer.h"