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Split off some netpack structures into separate files
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@ -26,9 +26,9 @@
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#include "../render/IRenderHandler.h"
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#include "../../CCallback.h"
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#include "../../lib/NetPacks.h"
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#include "../../lib/CStack.h"
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#include "../../lib/mapObjects/CGTownInstance.h"
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#include "../../lib/networkPacks/PacksForClientBattle.h"
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ImagePath BattleSiegeController::getWallPieceImageName(EWallVisual::EWallVisual what, EWallState state) const
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{
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