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Split off some netpack structures into separate files
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@ -14,13 +14,17 @@
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#include <vcmi/spells/Spell.h>
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#include <vcmi/spells/Service.h>
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#include "../NetPacks.h"
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#include "../CGeneralTextHandler.h"
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#include "../CSoundBase.h"
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#include "../GameSettings.h"
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#include "../CPlayerState.h"
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#include "../mapObjectConstructors/CObjectClassesHandler.h"
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#include "../mapObjectConstructors/CBankInstanceConstructor.h"
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#include "../mapObjects/CGHeroInstance.h"
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#include "../networkPacks/Component.h"
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#include "../networkPacks/PacksForClient.h"
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#include "../networkPacks/PacksForClientBattle.h"
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#include "../MetaString.h"
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#include "../IGameCallback.h"
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#include "../gameState/CGameState.h"
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