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Split off some netpack structures into separate files
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@ -13,11 +13,14 @@
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#include "../serializer/JsonSerializeFormat.h"
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#include "../mapObjectConstructors/AObjectTypeHandler.h"
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#include "../mapObjectConstructors/CObjectClassesHandler.h"
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#include "../mapObjects/CGHeroInstance.h"
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#include "../networkPacks/StackLocation.h"
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#include "../networkPacks/PacksForClient.h"
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#include "../networkPacks/PacksForClientBattle.h"
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#include "../CTownHandler.h"
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#include "../IGameCallback.h"
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#include "../gameState/CGameState.h"
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#include "../CPlayerState.h"
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#include "../NetPacks.h"
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#include "../GameSettings.h"
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#include "../CConfigHandler.h"
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