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Split off some netpack structures into separate files

This commit is contained in:
Ivan Savenko
2023-10-23 13:59:15 +03:00
parent d1d4db26e0
commit b88a8da4e8
134 changed files with 1844 additions and 1619 deletions

View File

@ -13,11 +13,14 @@
#include "../serializer/JsonSerializeFormat.h"
#include "../mapObjectConstructors/AObjectTypeHandler.h"
#include "../mapObjectConstructors/CObjectClassesHandler.h"
#include "../mapObjects/CGHeroInstance.h"
#include "../networkPacks/StackLocation.h"
#include "../networkPacks/PacksForClient.h"
#include "../networkPacks/PacksForClientBattle.h"
#include "../CTownHandler.h"
#include "../IGameCallback.h"
#include "../gameState/CGameState.h"
#include "../CPlayerState.h"
#include "../NetPacks.h"
#include "../GameSettings.h"
#include "../CConfigHandler.h"