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Split off some netpack structures into separate files
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@ -14,7 +14,6 @@
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#include <vcmi/ServerCallback.h>
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#include <vcmi/spells/Spell.h>
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#include "../NetPacks.h"
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#include "../CGeneralTextHandler.h"
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#include "../ArtifactUtils.h"
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#include "../CHeroHandler.h"
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@ -35,6 +34,8 @@
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#include "../mapObjectConstructors/AObjectTypeHandler.h"
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#include "../mapObjectConstructors/CObjectClassesHandler.h"
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#include "../modding/ModScope.h"
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#include "../networkPacks/PacksForClient.h"
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#include "../networkPacks/PacksForClientBattle.h"
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#include "../constants/StringConstants.h"
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#include "../battle/Unit.h"
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