mirror of
https://github.com/vcmi/vcmi.git
synced 2025-06-15 00:05:02 +02:00
Split off some netpack structures into separate files
This commit is contained in:
@ -17,12 +17,12 @@
|
||||
#include "../gameState/CGameState.h"
|
||||
#include "../CGeneralTextHandler.h"
|
||||
#include "../IGameCallback.h"
|
||||
#include "../NetPacks.h"
|
||||
#include "../constants/StringConstants.h"
|
||||
#include "../TerrainHandler.h"
|
||||
#include "../mapObjectConstructors/AObjectTypeHandler.h"
|
||||
#include "../mapObjectConstructors/CObjectClassesHandler.h"
|
||||
#include "../mapping/CMap.h"
|
||||
#include "../networkPacks/PacksForClient.h"
|
||||
#include "../serializer/JsonSerializeFormat.h"
|
||||
|
||||
VCMI_LIB_NAMESPACE_BEGIN
|
||||
|
Reference in New Issue
Block a user