Tavern also in infobox & haptics

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Laserlicht authored and GitHub committed 2023-10-13 23:36:51 +02:00
1 parent 5a84e7cd7f
commit b89cdda718
2 files changed
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@@ -19,6 +19,7 @@
#include "../CGameInfo.h"
#include "../PlayerLocalState.h"
#include "../gui/WindowHandler.h"
#include "../eventsSDL/InputHandler.h"
#include "../windows/CTradeWindow.h"
#include "../widgets/TextControls.h"
#include "../widgets/CGarrisonInt.h"
@@ -180,7 +181,10 @@ LRClickableAreaOpenTown::LRClickableAreaOpenTown(const Rect & Pos, const CGTownI
void LRClickableArea::clickPressed(const Point & cursorPosition)
{
if(onClick)
{
onClick();
GH.input().hapticFeedback();
}
}
void LRClickableArea::showPopupWindow(const Point & cursorPosition)
@@ -447,6 +451,15 @@ void CInteractableTownTooltip::init(const CGTownInstance * town)
std::make_shared<CCastleBuildings>(town)->enterToTheQuickRecruitmentWindow();
}
});
fastTavern = std::make_shared<LRClickableArea>(Rect(3, 2, 58, 64), [townId]()
{
std::vector<const CGTownInstance*> towns = LOCPLINT->cb->getTownsInfo(true);
for(auto & town : towns)
{
if(town->id == townId && town->builtBuildings.count(BuildingID::TAVERN))
LOCPLINT->showTavernWindow(town, nullptr, QueryID::NONE);
}
});
fastMarket = std::make_shared<LRClickableArea>(Rect(143, 31, 30, 34), []()
{
std::vector<const CGTownInstance*> towns = LOCPLINT->cb->getTownsInfo(true);