1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-04-15 11:46:56 +02:00

Reduce includes in headers

This commit is contained in:
Ivan Savenko 2024-04-26 13:26:33 +03:00
parent 5010344df0
commit b8b42978b1
5 changed files with 5 additions and 1 deletions

View File

@ -11,6 +11,7 @@
#include "CGameHandler.h" #include "CGameHandler.h"
#include "CVCMIServer.h" #include "CVCMIServer.h"
#include "TurnTimerHandler.h"
#include "ServerNetPackVisitors.h" #include "ServerNetPackVisitors.h"
#include "ServerSpellCastEnvironment.h" #include "ServerSpellCastEnvironment.h"
#include "battles/BattleProcessor.h" #include "battles/BattleProcessor.h"

View File

@ -14,7 +14,6 @@
#include "../lib/IGameCallback.h" #include "../lib/IGameCallback.h"
#include "../lib/LoadProgress.h" #include "../lib/LoadProgress.h"
#include "../lib/ScriptHandler.h" #include "../lib/ScriptHandler.h"
#include "TurnTimerHandler.h"
VCMI_LIB_NAMESPACE_BEGIN VCMI_LIB_NAMESPACE_BEGIN
@ -49,6 +48,7 @@ class CBaseForGHApply;
class PlayerMessageProcessor; class PlayerMessageProcessor;
class BattleProcessor; class BattleProcessor;
class TurnOrderProcessor; class TurnOrderProcessor;
class TurnTimerHandler;
class QueriesProcessor; class QueriesProcessor;
class CObjectVisitQuery; class CObjectVisitQuery;

View File

@ -13,6 +13,7 @@
#include "BattleProcessor.h" #include "BattleProcessor.h"
#include "../CGameHandler.h" #include "../CGameHandler.h"
#include "../TurnTimerHandler.h"
#include "../../lib/CStack.h" #include "../../lib/CStack.h"
#include "../../lib/GameSettings.h" #include "../../lib/GameSettings.h"

View File

@ -11,6 +11,7 @@
#include "BattleResultProcessor.h" #include "BattleResultProcessor.h"
#include "../CGameHandler.h" #include "../CGameHandler.h"
#include "../TurnTimerHandler.h"
#include "../processors/HeroPoolProcessor.h" #include "../processors/HeroPoolProcessor.h"
#include "../queries/QueriesProcessor.h" #include "../queries/QueriesProcessor.h"
#include "../queries/BattleQueries.h" #include "../queries/BattleQueries.h"

View File

@ -12,6 +12,7 @@
#include "QueriesProcessor.h" #include "QueriesProcessor.h"
#include "../CGameHandler.h" #include "../CGameHandler.h"
#include "../TurnTimerHandler.h"
#include "../../lib/mapObjects/MiscObjects.h" #include "../../lib/mapObjects/MiscObjects.h"
#include "../../lib/mapObjects/CGHeroInstance.h" #include "../../lib/mapObjects/CGHeroInstance.h"
#include "../../lib/networkPacks/PacksForServer.h" #include "../../lib/networkPacks/PacksForServer.h"