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https://github.com/vcmi/vcmi.git
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finished removing thread local from NK2
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@@ -30,38 +30,27 @@ namespace NK2AI
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const CGObjectInstance * ObjectIdRef::operator->() const
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{
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return ccTl->getObj(id, false);
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return cpsic->getObj(id, false);
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}
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ObjectIdRef::operator const CGObjectInstance *() const
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{
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return ccTl->getObj(id, false);
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return cpsic->getObj(id, false);
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}
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ObjectIdRef::operator bool() const
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{
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return ccTl->getObj(id, false);
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return cpsic->getObj(id, false);
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}
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ObjectIdRef::ObjectIdRef(ObjectInstanceID _id)
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: id(_id)
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{
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}
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ObjectIdRef::ObjectIdRef(const CGObjectInstance * obj)
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: id(obj->id)
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{
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}
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ObjectIdRef::ObjectIdRef(ObjectInstanceID id, const CPlayerSpecificInfoCallback * cpsic) : id(id), cpsic(cpsic) {}
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bool ObjectIdRef::operator<(const ObjectIdRef & rhs) const
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{
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return id < rhs.id;
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}
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HeroPtr::HeroPtr(const CGHeroInstance * input, std::shared_ptr<CPlayerSpecificInfoCallback> cpsic)
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: hero(input), cpsic(cpsic)
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{
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}
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HeroPtr::HeroPtr(const CGHeroInstance * input, const CPlayerSpecificInfoCallback * cpsic) : hero(input), cpsic(cpsic) {}
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bool HeroPtr::operator<(const HeroPtr & rhs) const
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{
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@@ -181,22 +170,6 @@ bool isObjectRemovable(const CGObjectInstance * obj)
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}
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}
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bool canBeEmbarkmentPoint(const TerrainTile * t, bool fromWater)
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{
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// TODO: Such information should be provided by pathfinder
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// Tile must be free or with unoccupied boat
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if(!t->blocked())
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{
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return true;
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}
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else if(!fromWater) // do not try to board when in water sector
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{
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if(t->visitableObjects.size() == 1 && ccTl->getObjInstance(t->topVisitableObj())->ID == Obj::BOAT)
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return true;
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}
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return false;
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}
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bool isObjectPassable(const Nullkiller * aiNk, const CGObjectInstance * obj)
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{
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return isObjectPassable(obj, aiNk->playerID, aiNk->cc->getPlayerRelations(obj->tempOwner, aiNk->playerID));
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@@ -220,17 +193,6 @@ bool isObjectPassable(const CGObjectInstance * obj, PlayerColor playerColor, Pla
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return false;
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}
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bool isBlockVisitObj(const int3 & pos)
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{
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if(auto obj = ccTl->getTopObj(pos))
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{
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if(obj->isBlockedVisitable()) //we can't stand on that object
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return true;
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}
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return false;
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}
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creInfo infoFromDC(const dwellingContent & dc)
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{
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creInfo ci;
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