From b95841dabbd80bb3db466b02995768e449fa5a11 Mon Sep 17 00:00:00 2001 From: Andrey Filipenkov Date: Wed, 21 Sep 2022 10:38:42 +0300 Subject: [PATCH] fix creating "creatures perished" battle log entry --- server/CGameHandler.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/server/CGameHandler.cpp b/server/CGameHandler.cpp index 218b365e1..7c3d97dcf 100644 --- a/server/CGameHandler.cpp +++ b/server/CGameHandler.cpp @@ -1306,8 +1306,8 @@ void CGameHandler::addGenericKilledLog(BattleLogMessage & blm, const CStack * de txt % (multiple ? VLC->generaltexth->allTexts[42] : defender->getCreature()->nameSing); // creature perishes } MetaString line; - line.addReplacement(txt.str()); - blm.lines.push_back(line); + line << txt.str(); + blm.lines.push_back(std::move(line)); } }