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- Attempt to move zones away from map boundaries

- Tweaking algorithm parameters
- Refactorings
This commit is contained in:
DjWarmonger 2014-05-24 18:39:58 +02:00
parent 462514965c
commit b9de3875d9
4 changed files with 62 additions and 9 deletions

View File

@ -14,6 +14,17 @@
#include "CRmgTemplateZone.h"
#include "CZonePlacer.h"
void CMapGenerator::foreach_neighbour(const int3 &pos, std::function<void(const int3& pos)> foo)
{
//for(const int3 &dir : dirs)
//{
// const int3 n = pos + dir;
// if(map->isInTheMap(n))
// foo(pos+dir);
//}
}
CMapGenerator::CMapGenerator(shared_ptr<CMapGenOptions> mapGenOptions, int randomSeed /*= std::time(nullptr)*/) :
mapGenOptions(mapGenOptions), randomSeed(randomSeed)
{

View File

@ -29,6 +29,9 @@ typedef std::vector<JsonNode> JsonVector;
class CMapGenerator;
//static const int3 dirs[] = { int3(0,1,0),int3(0,-1,0),int3(-1,0,0),int3(+1,0,0),
// int3(1,1,0),int3(-1,1,0),int3(1,-1,0),int3(-1,-1,0) };
class rmgException : std::exception
{
std::string msg;
@ -63,6 +66,7 @@ public:
CMapEditManager * editManager;
std::map<TRmgTemplateZoneId, CRmgTemplateZone*> getZones() const;
void foreach_neighbour(const int3 &pos, std::function<void(const int3& pos)> foo);
private:
std::map<TRmgTemplateZoneId, CRmgTemplateZone*> zones;

View File

@ -343,9 +343,9 @@ bool CRmgTemplateZone::fill(CMapGenerator* gen)
town->builtBuildings.insert(BuildingID::DEFAULT);
placeObject(gen, town, getPos());
logGlobal->infoStream() << "Placed object";
logGlobal->traceStream() << "Placed object";
logGlobal->infoStream() << "Fill player info " << player_id;
logGlobal->traceStream() << "Fill player info " << player_id;
auto & playerInfo = gen->map->players[player_id];
// Update player info
playerInfo.allowedFactions.clear();
@ -394,14 +394,14 @@ bool CRmgTemplateZone::fill(CMapGenerator* gen)
for(const auto &obj : required_objects)
{
int3 pos;
logGlobal->infoStream() << "Looking for place";
logGlobal->traceStream() << "Looking for place";
if ( ! findPlaceForObject(gen, obj, 3, pos))
{
logGlobal->errorStream() << boost::format("Failed to fill zone %d due to lack of space") %id;
//TODO CLEANUP!
return false;
}
logGlobal->infoStream() << "Place found";
logGlobal->traceStream() << "Place found";
placeObject(gen, obj, pos);
}
@ -546,7 +546,7 @@ bool CRmgTemplateZone::guardObject(CMapGenerator* gen, CGObjectInstance* object,
{
if (it->first != visitable)
{
logGlobal->infoStream() << boost::format("Block at %d %d") % it->first.x % it->first.y;
logGlobal->traceStream() << boost::format("Block at %d %d") % it->first.x % it->first.y;
if (!it->second.isOccupied() && !it->second.isObstacle())
{
tiles.push_back(it->first);

View File

@ -42,9 +42,9 @@ void CZonePlacer::placeZones(shared_ptr<CMapGenOptions> mapGenOptions, CRandomGe
{
//some relaxation-simmulated annealing algorithm
const int iterations = 5;
const int iterations = 100;
float temperature = 1;
const float temperatureModifier = 0.9;
const float temperatureModifier = 0.99;
logGlobal->infoStream() << "Starting zone placement";
@ -59,7 +59,7 @@ void CZonePlacer::placeZones(shared_ptr<CMapGenOptions> mapGenOptions, CRandomGe
for (auto zone : zones)
{
totalSize += zone.second->getSize();
zone.second->setCenter (float3(rand->nextDouble(0,1), rand->nextDouble(0,1), 0));
zone.second->setCenter (float3(rand->nextDouble(0.2,0.8), rand->nextDouble(0.2,0.8), 0)); //start away from borders
}
//prescale zones
float prescaler = sqrt (width * height / totalSize) / 3.14f; //let's assume we try to fit N circular zones with radius = size on a map
@ -85,6 +85,7 @@ void CZonePlacer::placeZones(shared_ptr<CMapGenOptions> mapGenOptions, CRandomGe
float scaler = (distance - minDistance)/distance * temperature; //positive
auto positionVector = (otherZone->getCenter() - zone.second->getCenter()); //positive value
zone.second->setCenter (zone.second->getCenter() + positionVector * scaler); //positive movement
break; //only one move for each zone
}
}
}
@ -104,9 +105,43 @@ void CZonePlacer::placeZones(shared_ptr<CMapGenOptions> mapGenOptions, CRandomGe
float scaler = (distance ? (distance - minDistance)/distance : 1) * temperature; //negative
auto positionVector = (otherZone.second->getCenter() - zone.second->getCenter()); //positive value
zone.second->setCenter (zone.second->getCenter() + positionVector * scaler); //negative movement
break; //only one move for each zone
}
}
}
for (auto zone : zones)
{
//move zones away from boundaries
auto pos = zone.second->getCenter();
float3 boundary(0,0,pos.z);
float size = zone.second->getSize() / mapSize;
if (pos.x < size)
{
boundary = float3 (0, pos.y, pos.z);
}
else if (pos.x > 1-size)
{
boundary = float3 (1-size, pos.y, pos.z);
}
else if (pos.y < size)
{
boundary = float3 (pos.x, 0, pos.z);
}
else if (pos.y > 1-size)
{
boundary = float3 (pos.x, 1-size, pos.z);
}
else
continue;
float distance = pos.dist2d(boundary);
float minDistance = size;
//move our zone away from boundary
float scaler = (distance ? (distance - minDistance)/distance : 1) * temperature; //negative
auto positionVector = (boundary - pos); //positive value
zone.second->setCenter (pos + positionVector * scaler); //negative movement
}
temperature *= temperatureModifier;
}
for (auto zone : zones) //finalize zone positions
@ -133,11 +168,13 @@ Matlab code
float dy = abs(A.y - B.y) * scaleY;
//Horner scheme
return dx * (1 + dx * (0.1 + dx * 0.01)) + dy * (0.3 + dy * (-0.3 + dy * 0.03));
return dx * (1 + dx * (0.1 + dx * 0.01)) + dy * (0.2 + dy * (-0.2 + dy * 0.02));
}
void CZonePlacer::assignZones(shared_ptr<CMapGenOptions> mapGenOptions)
{
logGlobal->infoStream() << "Starting zone colouring";
auto width = mapGenOptions->getWidth();
auto height = mapGenOptions->getHeight();
@ -174,4 +211,5 @@ void CZonePlacer::assignZones(shared_ptr<CMapGenOptions> mapGenOptions)
}
}
}
logGlobal->infoStream() << "Finished zone colouring";
}